Iron Edge
Archive => Starcraft 2 => General discussion (public) => Topic started by: Shiftey on August 05, 2010, 10:03:53 pm
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Here you go, I figured instead of using that odd 2shared stuff, I'd put it on SC2replayed.com since it's part of curse network and I already have an account there.
My profile is there with replays and overview:
http://www.sc2replayed.com/players/11878-shiftey#replay (http://www.sc2replayed.com/players/11878-shiftey#replay)
Because the list apparently doesnt show all the replays, try this:
http://www.sc2replayed.com/replays?filter-hidden-top-player-name=shiftey&filter-map= (http://www.sc2replayed.com/replays?filter-hidden-top-player-name=shiftey&filter-map=)
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We should have some index of people's replays?
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Maybe include it in the list of starcraf2 nicks thread.
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The website finally updated, new replays from me available!
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Oh my fucking god, the localization on that page is horrible!
Mest används strategier
Mört 8,51 %
Stalker 8,18 %
Svärmare Rush 8,04 %
Broodlord 6,01 %
M & M 5,47 %
I'm liking this site though, although commentary = ftw
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I uploaded some replays of our 3, Iron Edge 4v4 games, they are pretty hilarious, especially the last one, there's an idea on how terrans turtle :P
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I watched that replay from you vs palmar, and it was pretty impressive gameplay from him.
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I like palmarplay, allthough you seem to forget to inject larva quite often! I was hoping for tier 3 units vs Shiftey's army at the end there, but np hydraliskuruuu!
That 4v4 looked like fun, I hope my 3g net can handle 4v4..!
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For some reason our first game with Palmar is entitled Palmar vs Starbrow :/ and didnt appear in the list. Here's the link:
http://www.sc2replayed.com/replays/52107-1v1-terran-zerg-lost-temple (http://www.sc2replayed.com/replays/52107-1v1-terran-zerg-lost-temple)
Also I realised only some replays are showed in the list. So to see all of them, try this link:
http://www.sc2replayed.com/replays?filter-hidden-top-player-name=shiftey&filter-map= (http://www.sc2replayed.com/replays?filter-hidden-top-player-name=shiftey&filter-map=)
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Thought it was about time i uploaded some replays, first one is a game i won with just stalkers yo
http://www.sc2replayed.com/replays/52638-1v1-protoss-delta-quadrant
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The power of the warp prism
http://www.sc2replayed.com/replays/52638-1v1-protoss-delta-quadrant
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Added it to the nick thread - go post your playernumber there!
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Merged the topics... dont need 500 of these threads :)
Stickied, too.
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Uploaded couple new replays, some 1v1 and some IE games, there's one game really worth watching for the fun value though:
http://www.sc2replayed.com/replays/52992-4v4-terran-protoss-zerg-sand-canyon (http://www.sc2replayed.com/replays/52992-4v4-terran-protoss-zerg-sand-canyon)
This is our worker rush attempt :D
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http://www.sc2replayed.com/replays/53008-4v4-terran-protoss-zerg-tempest
One of our games last night
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this was me having some fun trying to proxy someone
it failed though
http://www.sc2replayed.com/replays/53046-1v1-protoss-zerg-desert-oasis (http://www.sc2replayed.com/replays/53046-1v1-protoss-zerg-desert-oasis)
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Stupid question perhaps, but I assume you need to have SCII installed to watch those replays?
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yes
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Hmm okay, thanks. The more you read about StarCraft2 the more interesting it becomes, maybe I should just check it out.
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Even I like it!
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A game we've been waiting on for more than a decade better be good though :D
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The trailer is just awesome. If that WoW movie will be anything close to that level it's gonna be freaking huge!
But ye sorry, this thread's about replays, I'll do some research myself. :P
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3 Hour starcraft 2 'nexus wars' (castle fight) game. BANELINGS > *
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Here's a TvP I just played. I got proxy'd with shitloads of cannons in my base even though I thought I scouted well! Pretty short game.
http://www.sc2replayed.com/replays/54574-1v1-terran-protoss-blistering-sands
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http://www.sc2replayed.com/replays/61289-ffa-terran-protoss-zerg-elysium
3v3 FFA between me therash and superkåre!
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Right, here is one of the funniest games i've played so far
Enjoy ^^
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My first league 1v1!
Versus some bizarre Terran player. Watch as I madly overextend and fail at managing 5 hatcheries! Imagine my amazement at the awesomeness of broodlords as I see them in use for the first time! See the pecuilar strategies of a terran player! It's all here.
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Broodlords are great... i miss my guardians tho :(
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My first league 1v1!
Versus some bizarre Terran player. Watch as I madly overextend and fail at managing 5 hatcheries! Imagine my amazement at the awesomeness of broodlords as I see them in use for the first time! See the pecuilar strategies of a terran player! It's all here.
Took him a while to realize he needed Tech-Lab to get Banshees :P Also WTF is he doing ? :D
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My third game! More fun with Terran on Scrap Station. Watch Thors get ambushed! If someone could explain to me why he left the game though after his second attack, that'd be cool.
Also appreciated to tell me what was shit, what was good (if anything!), and any tips.
For the swarm!
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Well few things i noticed
- you extractor is done at 10th but isnt used before you make 14th drone, just make it at 13 :)
- before you use any gas you let it go to 200, thats quite a lot in early stage of game, try to capitalize of minerals you have - with 100 gas you should either tech to lair or make zergling's speed (which you make, but at 220)
- make more drones :P
- terran quit the match couse he was mined out in his main
- you made quite a lot of corruptors early, generally you want mutas at that stage of game, they are way more versatile, you can use em to defend and harras and scout,
In general most of stuff i listed here can be solved by just following build's Palmar listed in other thread
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- make more drones :P
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http://www.sc2replayed.com/replays/64152-1v1-protoss-blistering-sands
Experimenting with 3gate robo and succesfully defending 4gate pusher from DIAMONDLOL.
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Here's a fun replay, phoenixes are frikkin sweet
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http://www.sc2replayed.com/replays/64152-1v1-protoss-blistering-sands
Experimenting with 3gate robo and succesfully defending 4gate pusher from DIAMONDLOL.
sub 40 apm diamond players (http://www.lyrya.fr/wp-content/uploads/2009/07/le-fu.jpg)
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Retarded.
You did good though sparrow.
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First match , i win.
Second match , i lose.
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Played like 10 matches with huhlol (Nyuk. Heres few good games we had
http://www.sc2replayed.com/replays/65076-1v1-protoss-zerg-blistering-sands
http://www.sc2replayed.com/replays/65077-1v1-protoss-zerg-desert-oasis
http://www.sc2replayed.com/replays/65078-1v1-protoss-zerg-steppes-of-war
http://www.sc2replayed.com/replays/65079-1v1-protoss-zerg-kulas-ravine
http://www.sc2replayed.com/replays/65080-1v1-protoss-zerg-lost-temple
http://www.sc2replayed.com/replays/65081-1v1-protoss-zerg-metalopolis
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Just so everyone knows, you can attach SC2 replays on the forum (and link to them, AFAIK).
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Not Imba at all.. but i made him quit the game after i raped his roach :S
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Just so everyone knows, you can attach SC2 replays on the forum (and link to them, AFAIK).
You get niece statistics etc if you upload them to sc2replayed :P
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FUCKING HATE GETTING RUSHED! Check this out. It shows just how even a noob can
pull of a win( he almost got me) BUT it is also a testament to NEVER SURRENDER FOR WE ARE THE SWARM,
WE ARE MANY!!!
(He is VERY bad. Just shows how shitty and skilless rushes are, not that im saying im
Good. I'm avg at best as u can see, i throw away sum units at one point aswell)
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Me vs some diamond league terran, loads of back and forth pushes, muta harras and tons of roaches and ultralisk's evaporating.
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LOL WUT, that Terran just said Zerg is op...
I feel like you coulda harrased a lot harder with your mutalisks since u had a lot
of air dominance for a very large part of the game untill he set up over 9000
turrets. The rest was ok though :)
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I was actually quite happy with effect i got with my mutas in this match, when i watched replay i noticed shitload of different stuff i sucked that match on tho (terrible queen micro, totally non existant creep spread and not intercepting his push middle game which cost me an expansion, not to mention not getting any upgrades even when i had gas and minerals to do so)
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Upgrades is a part i seriously lack in , gotta focus getting them ;(
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i found this a jolly entertaining romp that i won in the end
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Another blistering sands replay, had to fight tooth and nail to get this one
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2 replays from me that i find quite fun.
The one on scrap station is versus zerg (no early banelings harrass, no muta wars!), the one on lost temple is a versus a terran who annoys the fucing shit out of my life (its like tutorial what to do to make a zerg player want to eat his keyboard on lost temple).
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So I found an hour long replay of a TvP! Absolutely insane backwards and forwards game between PredY and fiRstaNdLast commented by HD Starcraft. Definitely worth watching imo, just generally a great display from both players and an enjoyable watch.
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For illusion.
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explain why he would go air only without even scouting me
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Hey, Illusion here, joining for some SC2 fun 8)
Forum wouldn't let me upload (guessing a post requirement or something of the sorts) so I used gamereplays.org
First match vs Terran, quite an odd ending. I make sooo many mistakes, the main one being tunnel vision.
(http://www.gamereplays.org/community/uploads/repimgs/repimg-33-144691.jpg) (http://www.gamereplays.org/starcraft2/replays.php?game=33&show=download&id=144691)
Second match vs Protoss, quite a weird game I tried to go with the 5roach rush with speedlings and meet Mr. Voidray, quick tech switch and some rather odd tactics later leads to...
(http://www.gamereplays.org/community/uploads/repimgs/repimg-33-144694.jpg) (http://www.gamereplays.org/starcraft2/replays.php?game=33&show=download&id=144694)
Hope you enjoy, excuse my noobishness I'm only rank 57 in Plat :-X
~Illusion
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Who is this Illusion, and why does he have a cute manga girl in his signature?
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http://www.sc2replayed.com/replays/68976-1v1-terran-protoss-scrap-station
Some fail playing by me here. My first placement match. Any tips welcome!
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http://www.sc2replayed.com/replays/68976-1v1-terran-protoss-scrap-station
Some fail playing by me here. My first placement match. Any tips welcome!
First thing I noticed: when you scout vs terran you should(?) harass the probe building the barracks so they have to pull another SCV. Of course you want to get out before the first marine pops out.
Why did you get the early forge :P? I think you should be getting the Core first unless you expect some kind of weird cheese.
You were also quite ahead on food compared to units. Instead of building the pylons you could've pumped out some more units! If you get supply blocked you should get two pylons instead of the usual one.
You generally also want to keep your resources (minerals and gas) as low as possible.
You used the chrono boost quite well in the beginning, but at around 37 food your nexus already had 100 energy: generally you want to spend the chrono on the warpgate research at that point.
I'm not really sure how familiar you are with using control groups and using keyboard keys to produce units: you should practice this from the start! You can bind your nexusses to 3 and press 3e to create a probe or 3c to chrono boost a building.
Also carriers are OP.
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Yeah, I was using control groups on the warp gates (2) and starship production places (3), with my "army" being in group 1. I didn't build any units by clicking, i did all the research like that tho :P
Edit: Actually, tell a lie, i built all my carriers by clicking :(
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http://www.sc2replayed.com/replays/69026-2v2-terran-protoss-zerg-arid-wastes (http://www.sc2replayed.com/replays/69026-2v2-terran-protoss-zerg-arid-wastes)
Here's a replay of 2v2 we did with Footmunch. Despite Footmunch dying early on, I managed to win against the other two with some hardcore turtling and thor counterattack. :) Lovely
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Man it feels good to have terran as a teammate. oh wait..
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warpgates dont need control groups kesh "w" is the default key once you have researched the upgrade for your gateway and transformed them in to a warp gate
edit: also against a terran using a bioball like that (and most terran will) the best way to go about it is making either high templars or collossi granted high templars need psi storm researched first before they can do anything at all realy
secondly a 1gate core build is generaly a better opener then 2 gateway and a forge
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Yes... I totally forgot to build the core :(
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Another 2, I'm like 90% sure I'm going to go back to my roots and switch to Protoss.
A Proxy Zerg? o.O
(http://www.gamereplays.org/community/uploads/repimgs/repimg-33-145283.jpg) (http://www.gamereplays.org/starcraft2/replays.php?game=33&show=download&id=145283)
Accursed Terran.
(http://www.gamereplays.org/community/uploads/repimgs/repimg-33-145284.jpg) (http://www.gamereplays.org/starcraft2/replays.php?game=33&show=download&id=145284)
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This is the most intense game I have played so far.
After seriously fucking up early, and having 90% of my base decimated and 0 forces left,I managed to keep up the harassment of his resource bases to such a degree, that I manage to slowly and painfully drag myself back into the game, and snatch victory from the jaws of defeat.
Best comeback ever.
Zerg vs Zerg
http://www.sc2replayed.com/replays/70330-1v1-zerg-desert-oasis
Oh and as you can see, I'm a big noob, so can one of the sensible Zerg players, I.E. Palmar and possibly Vorte, watch and point out any flaws, retarded mistakes in my build, lack of scouting, whatever.
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This is the most intense game I have played so far.
After seriously fucking up early, and having 90% of my base decimated and 0 forces left,I managed to keep up the harassment of his resource bases to such a degree, that I manage to slowly and painfully drag myself back into the game, and snatch victory from the jaws of defeat.
Best comeback ever.
Zerg vs Zerg
http://www.sc2replayed.com/replays/70330-1v1-zerg-desert-oasis
Oh and as you can see, I'm a big noob, so can one of the sensible Zerg players, I.E. Palmar and possibly Vorte, watch and point out any flaws, retarded mistakes in my build, lack of scouting, whatever.
got shivers down my spine just reading your description
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Check this guys tactic josh. Hide till i manage to get EXTREMLEY late phoenixes.
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Check this guys tactic josh. Hide till i manage to get EXTREMLEY late phoenixes.
Lol such rage Kage, you got outplayed and not because the other guy was any good. The guy had almost no army for most of the fight. He kept control of the air with only 3 phoenixs (5 at the end) you should've produced way more muta's and don't send them in 2-3 at a time. If you have gather 6 muta or more you would've won that easily.
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Other options would've been.
1. Gather a 2nd ball of baneling to roll in right after the 1st one knocked down part of the wall
2. Nydus into his base. The guys only had 4-6 ground units and those were at the wall
3. Drop units in with overlords. The guys was focusing on the middle of the map. You could've gone around the end and dropped at the southern edge.
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Dude , he didnt even know what i had till got sum extremley late phoenixes. He won
by lucking that i had no air at the time. Outplayed my ass..
I should have/could have/didn't go for sum hydras and i lost because i didnt.
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This is the most intense game I have played so far.
After seriously fucking up early, and having 90% of my base decimated and 0 forces left,I managed to keep up the harassment of his resource bases to such a degree, that I manage to slowly and painfully drag myself back into the game, and snatch victory from the jaws of defeat.
Best comeback ever.
Zerg vs Zerg
http://www.sc2replayed.com/replays/70330-1v1-zerg-desert-oasis
Oh and as you can see, I'm a big noob, so can one of the sensible Zerg players, I.E. Palmar and possibly Vorte, watch and point out any flaws, retarded mistakes in my build, lack of scouting, whatever.
I don't play zerg a lot, but you could've expanded a lot earlier. Also in this game you were lucky the other guys wasn't that good. He never got above 25 harvesters despite having 3-4 bases and never massed to harass you bases. Yours was low as well at 31. Not that is a must, but each base needs 30 workers, assuming 2 gas and 8 mineral patches, to be fully saturated.
Your muta harassment was pretty effective.
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Dude , he didnt even know what i had till got sum extremley late phoenixes. He won
by lucking that i had no air at the time. Outplayed my ass..
I should have/could have/didn't go for sum hydras and i lost because i didnt.
You didn't scout (enough) either. He contained you with 3 air units and 5-6 lands unit for almost 15min before he started building any kind of army. There were more than enough options and time for you to win this one.
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I didnt need to. I knew exactly what he was going for cause why else would he wall
off SO hard. And especially since this is typical wall off faggot protoss technique of rushing a Voidray/Phoenix. I expected the game to be over already but he just managed to rebuild the wall everytime before my follow swarm could come in.
In Summary , he should never have been able to get phoenixes but he barley held his wall and won cuase i
kept going lings which shoulda worked but didnt.
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Would've could've should've
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so... what you are saying is you didnt scout enough to know he had phoenix's
also for the love of shit stop pressing your
enter key before the sentance is finished
its horrible to
read
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read
my
bad
writing u fag-
got. before u
answer.
I KNEW WHAT HE WAS GOING FOR , I SHOULD HAVE WON BEFORE HE COULD GET IT OUT (unless
he forced it out by taking another luck guess at what i had)
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SPAWN MAOR OVERLORDZZZ!!!
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SPAWN MAOR OVERLORDZZZ!!!
YOU HAVE NOT ENOUGH MINERALS!!!!!!!!!!
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You require additional pylons!!
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Not enough vespene gas!
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I guess it doesn't bend that way!
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Gotta show the first 2v2 match with Kilizion and I.
(http://www.gamereplays.org/community/uploads/repimgs/repimg-33-145362.jpg) (http://www.gamereplays.org/starcraft2/replays.php?game=33&show=download&id=145362)
I must say I'm LOVIN the 4-Gate build, also warping in new units right into the battle in the opponents base ROCKS! 8)
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Just a great game that ended in with both zerging each others bases. I ended up winning with 1 pylon up at a 3rd of its health
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OH.. my... God!
http://www.day9.blip.tv/file/3695856/
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Was testing some stuff against vorte, let me share that with you:
http://www.sc2replayed.com/replays/71218-1v1-terran-zerg-lost-temple (http://www.sc2replayed.com/replays/71218-1v1-terran-zerg-lost-temple)
http://www.sc2replayed.com/replays/71220-1v1-terran-zerg-steppes-of-war (http://www.sc2replayed.com/replays/71220-1v1-terran-zerg-steppes-of-war)
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OH.. my... God!
http://www.day9.blip.tv/file/3695856/
Wow... o.O Words can't describe the epicness
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This is how we roll ZvZ in the Bronze league! Word up, scouting is for other people! Also a tremendous stroke of luck that meant I won vs his 6pool when I really shoulda lost :>
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Epic ZvT - first game of the night so I was a little slow to begin with, but it ended up being one of the more intense and satisfying ZvT wins I've had.
This is a really good macro game, I'm sure the newbies can pick up a few things, and I'd sure like to hear if I'm making many obvious mistakes (I know about the chilling drones and the messed up rally point).
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Epic ZvT - first game of the night so I was a little slow to begin with, but it ended up being one of the more intense and satisfying ZvT wins I've had.
This is a really good macro game, I'm sure the newbies can pick up a few things, and I'd sure like to hear if I'm making many obvious mistakes (I know about the chilling drones and the messed up rally point).
You didn't spread creep at all ???
Creep can play a vital role, luckily this guy didn't know how to use Reapers but ideally you'd want to have your whole mainbase ramp creeped up, this combined with Speedlings or early Roaches can stop Reapers in their tracks and also having creep highways connecting your expansions is great at a bare-minimum.
Also your Control Group/Hotkey usage made me want to cry, you wasted precious time reselecting your units every single engagement (and selecting overlords with your army). If you're worreid about having to maintain the hotkeys when new units get added, you just need to select the new units and press shift+# and they will be added to that hotkey group.
You're Queens also weren't used that greatly, often you totally forgot about them. This can also go back to Control Group/Hotkey usage, for example I hotkey all my Hatcheries to 4, then my first Queen to 5, second Queen to 6, third Queen to 7 and so on.
Then if I want to Spawn Larva it's just a matter of pressing 55X(I use the GRID Keylayout, I don't know what the default Spawn Larva button is) and clicking the Hatchery, by pressing 55 you select the Queen and then center the screen on her (and if she's right by the hatchery, which she should) and by adding X(or whatever the non-grid Hotkey is) you can quickly click the hatchery and spawn larva.
This also helps me do all my hatcheries at once, since I will forget the 40second respawn but since I do all my Queens at the same time (55X click, 66X click, 77X click) I still gain a huge larva advantage. This can also be done in battle, if for example your army was hotkeyed to #1 you could go 55X click, 66X click, 77X click, 11) and be right back to your army in the fight this whole process only takes a few seconds, being able to continue spawning larva whilst in the middle of a battle can be the difference between a win and a loss.
Other than that, good game I was going to note you didn't take the vital upgrades but I saw you got them eventually (though still rather late) by this I'm talking about Hydralisk range, Roach speed, Zergling speed(was researched soooo late ??? )
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Ahh I have to double post >.< it won't let me edit my first post, dammit...
Anyway also I felt you should've scouted earlier (around 9 food) if your opponent was going for a proxy or that 5rax reaper rush, you would have never seen it coming and been barbequed on the barbie that night by the marines :'(
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.... queen/hatchery hotkey bit ....
I actually do the exact opposite. I bind each hatchery (5-0) separately and put all my queen on 1 bind (4). When I need to inject larvae I hit 4 -> V and just click a hatchery on the minimap -> V, click another hatchery on the minimap -> V, etc till done. The queen closest to that hatchery will inject it and the rest won't move.
The reason why I put all hatcheries on separate binds is so that I can decided where to spawn drones or attacking units.
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Epic ZvT - first game of the night so I was a little slow to begin with, but it ended up being one of the more intense and satisfying ZvT wins I've had.
This is a really good macro game, I'm sure the newbies can pick up a few things, and I'd sure like to hear if I'm making many obvious mistakes (I know about the chilling drones and the messed up rally point).
The biggest thing I noticed was lack of a creep highway. Some smaller things I noticed was that you don't follow your own dogma "Create drones, always create more drones" and research some techs faster.
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.... queen/hatchery hotkey bit ....
I actually do the exact opposite. I bind each hatchery (5-0) separately and put all my queen on 1 bind (4). When I need to inject larvae I hit 4 -> V and just click a hatchery on the minimap -> V, click another hatchery on the minimap -> V, etc till done. The queen closest to that hatchery will inject it and the rest won't move.
The reason why I put all hatcheries on separate binds is so that I can decided where to spawn drones or attacking units.
Yeah I know a few people who do it that method, I just prefer actually going to the hatchery physically, I don't have the time to pinpoint the hatcheries on the minimap while in the chaos of fighting a battle, I know SC2's minimap is rather large but still...
I like the 5 or so seconds I dedicate to doing my Queen rotation, it gives me a breather period (I think if I was doing the minimap version I'd be in a panic due to seeing the battle on my screen.
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That makes no sense :P If you do you just ignore the battle, don't see how that's any better :P
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Epic ZvT - first game of the night so I was a little slow to begin with, but it ended up being one of the more intense and satisfying ZvT wins I've had.
This is a really good macro game, I'm sure the newbies can pick up a few things, and I'd sure like to hear if I'm making many obvious mistakes (I know about the chilling drones and the messed up rally point).
Why did you go early double gas-roaches vs terran? There didn't seem to be anything you could see that would indicate you should. Also you popped an early overseer?
This game seems unusual to me, as it kinda seems the opposite of what you specifically normally do,I.E. which is good early economy, early expansion and lots of zerglings. Iroinically enough, if you had done that, you could have baneling busted the entrance pretty early, and walked all over his base, as his early force was rather small compared to most terran, and he seemed to have a massive focus on Marauders. You definitely should have switched to zergling/banelings or lessened the amount of roaches you built, once you had done a few small skirmishes with him, as his massed Marauders generally just owned your grouped roaches.
Also,once you saw the early raiders, you should have got a few spines in the mineral line + secound hatchery in base, is vital if you haven't been harrassing him early.
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That makes no sense :P If you do you just ignore the battle, don't see how that's any better :P
I've done it so many times I've got the hang of doing it in only a few seconds(I can do 3 queens in about 4-5 seconds) and then I double tap 1 to go right back into the fight.
Though this is one of the reasons I've switched back to Protoss.
With Zerg you have to worry about: Spawning Larva, Spreading Creep, Choosing between Drones / Army in addition to the normal minerals, gas, supply.
If you forget a Larva Spawn that's Larva you will never get back, if you forget a chronoboost you can just use the saved up energy for multiple chronoboosts, if you forget a MULE drop or scan, you can just drop multiple MULEs or scan multiple times. That's one thing that really upset me when I played Zerg, I'd view my replays and go "nooo I'm not injecting larva" knowing that that I'd be effectively larva short.
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welp
The way I see it is as zerg, effectively the whole game from start to finish is one long moment-of-truth. If you miss one thing, it can really hurt you and there's nothing you can do to recover lost/late actions.
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We need Banelords in tier 1.
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thanks for the pointers guys.
Illusion, very throughout analysis, I liked it.
Hugman, you're wrong on so many levels, you need to completely re-think how you understand the game.
About the upgrades, the build I'm using simply doesn't allow for early upgrades, ling speed I didn't get till I actually built some lings. But you really need all the resources you can get to execute the roach/hydra/overseer push.
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Glad I could be of any assistance 8)
I want my Lurkers back, if Zerg get Lurkers back I'll play them even if Terran could launch a super nuke that instantly kills all Zerg on the map and Protoss gets a giant orbital laser cannon that also instantly kills all Zerg on the map :P
But I agree fully with Kawe, Zerg is at the moment the most unforgiving race. I hope Blizzard fix/balance this difference.
Also you popped an early overseer?
Actually I found that a brilliant play, it's always good to get a detector as a precaution, especially with how most terran players LOVE their cloaked banshee harass. Better to be safe than sorry right? 8)
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Also you popped an early overseer?
Actually I found that a brilliant play, it's always good to get a detector as a precaution, especially with how most terran players LOVE their cloaked banshee harass. Better to be safe than sorry right? 8)
I guess there's a bit of preference at play here, but I would personally sacrifice an overlord before getting a detector, especially that early, and when you're going kind of gas heavy units like hydras, that overseer is 100 gas that could potentially be wasted.
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I like the theorycraft about my overseer!
if you didn't notice I went for a 1-base hydra/roach push into expansion. I knew I didn't execute it properly, but he push actually consists of a few roaches, few hydras and an overseer, because you want to remove their high ground advantage. And even if the push fails the theory is that you should drop a changeling in the confusion, for more scouting.
I didn't drop the changeling, but that's the specific reason for that overseer. Overlords are too slow to follow my army, and I need sight on the high ground, either I upgrade the overlords for 100/100 or grab an overseer for 50/100. I prefer the overseer for the mid-battle changeling, and later it also serves as a detector (and contaminate is useful when I get it into my cycle).
I'm still trying to get this build straight, but this is what I have so far....
- 9 Overlord
- 14 pool
- when pool is 2/3 done, gas
- 15 overlord
- when pool pops, 2nd gas, roach warren and queen
- when queen pops, lair (if timed right you should have _exactly_ 100 gas when i pops)
- when roach warren finishes, get 2-3 roaches out (don't supply block yourself)
- when lair pops, overseer and hydra den
- Here's where I tend to have too much gas and too little minerals, so i often end up pulling drones off gas to set myself up for an expansion.
- reduce drone spamming and get like 5-8 roaches and 3-6 hydras
- push with roaches/hydras and the overseer
- Expand while you push
- drones back on gas
I'd like to manage hydra range somewhere in there, but haven't found a way to afford it yet (I don't want it with any less than 4-5 hydras). I'm not sure if it's good though, basically it's hydra range, vs 2 extra hydralisks...
If anyone feels like working on this build... feel free.
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Also you popped an early overseer?
Actually I found that a brilliant play, it's always good to get a detector as a precaution, especially with how most terran players LOVE their cloaked banshee harass. Better to be safe than sorry right? 8)
I guess there's a bit of preference at play here, but I would personally sacrifice an overlord before getting a detector, especially that early, and when you're going kind of gas heavy units like hydras, that overseer is 100 gas that could potentially be wasted.
I don't think Palmer got the Overseer for detection though, I think it was for the increased speed and defense. He needed a flying unit for his Hydras to attack into the base from the ground and waiting for an Overlord (or waiting for the speed upgrade to complete) wasn't an option.
I'm just ading that having an early detector isn't a bad thing :D
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I think its gonna end up with how many units your opponent has or how much your opponent is harrasing you. I would get the range upgrade as soon as possible but
only if i wasnt under heavy siege of if I was doing the harassing.
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I like the theorycraft about my overseer!
if you didn't notice I went for a 1-base hydra/roach push into expansion. I knew I didn't execute it properly, but he push actually consists of a few roaches, few hydras and an overseer, because you want to remove their high ground advantage. And even if the push fails the theory is that you should drop a changeling in the confusion, for more scouting.
I didn't drop the changeling, but that's the specific reason for that overseer. Overlords are too slow to follow my army, and I need sight on the high ground, either I upgrade the overlords for 100/100 or grab an overseer for 50/100. I prefer the overseer for the mid-battle changeling, and later it also serves as a detector (and contaminate is useful when I get it into my cycle).
I'm still trying to get this build straight, but this is what I have so far....
- 9 Overlord
- 14 pool
- when pool is 2/3 done, gas
- 15 overlord
- when pool pops, 2nd gas, roach warren and queen
- when queen pops, lair (if timed right you should have _exactly_ 100 gas when i pops)
- when roach warren finishes, get 2-3 roaches out (don't supply block yourself)
- when lair pops, overseer and hydra den
- Here's where I tend to have too much gas and too little minerals, so i often end up pulling drones off gas to set myself up for an expansion.
- reduce drone spamming and get like 5-8 roaches and 3-6 hydras
- push with roaches/hydras and the overseer
- Expand while you push
- drones back on gas
I'd like to manage hydra range somewhere in there, but haven't found a way to afford it yet (I don't want it with any less than 4-5 hydras). I'm not sure if it's good though, basically it's hydra range, vs 2 extra hydralisks...
If anyone feels like working on this build... feel free.
Ah so I was right about the reason for the overseer :D
You're build reminds me a lot of the 5RR build on TeamLiquid, I was using it almost excusively when I played Zerg as I think Roaches are awesome and it lets you expand to Hydras.
9 Overlord
13 Spawning Pool
13 Extractor
15 Overlord
Zergling
Queen
Drone
Drone
Roach Warren (latest you should start is when queen is 70% done)
Zergling speed when you have 100 gas
Drone
Overlord when queen pops, inject larvae
Drone
Take drones off gas once you have 125
Re-inject
5 Roaches (Warren, OL, and injection should all pop very close to each other)
Overlord (31/34 food)
Drone
Expansion when your roaches are walking to the enemy
Re-inject
Zerglings as you get the minerals, rallied to your opponent's base
Queen
What I liked about the build is it would sometimes win outright, and if it didn't you can easily transition into the mid game
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UNTILL YOU FOUGHT ME AND FACED WRATH OF ZERGLING
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UNTILL YOU FOUGHT ME AND FACED WRATH OF ZERGLING
I did beat you with this build however :P
I was still getting used to the build (being able to follow it without having to resort to checking the list). Also getting the timings right and not forgetting a step 8) ( I don't know how many times I messed up the gas timings).
Anyway I still want to see how you'd do against my Protoss 4-Gate 8)
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Anyway I still want to see how you'd do against my Protoss 4-Gate 8)
I heard you liked 4gate so I 4gated your 4gate so you can 4gate while I 4gate.
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Anyway I still want to see how you'd do against my Protoss 4-Gate 8)
I heard you liked 4gate so I 4gated your 4gate so you can 4gate while I 4gate.
Ahhh but is your 4gate a 4gate robo, or a 4gate templar, or a 4gate stargate? :P Then theres the 4gate cheese, 4gate early zelots, 4gate expand. ???
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Anyway I still want to see how you'd do against my Protoss 4-Gate 8)
I heard you liked 4gate so I 4gated your 4gate so you can 4gate while I 4gate.
Ahhh but is your 4gate a 4gate robo, or a 4gate templar, or a 4gate stargate? :P Then theres the 4gate cheese, 4gate early zelots, 4gate expand. ???
Well you can't really do anything but 4gate on one base economy... if I want stargate or robo or citadel, I cut down to 3gates till I have my expo.
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Edit: forgot this topic was "Imba Starcraft 2 replays".
Other thread!
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UNTILL YOU FOUGHT ME AND FACED WRATH OF ZERGLING
I did beat you with this build however :P
You mean on kulas were i decided to test if i could get away with an exremley fast expo and
tech :(
Faggot , thats my job to be the faggot.
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This is a replay all about how, one cocky 6-pooler's base got turned up side down and I'd like to take a minute and sit right there and tell you a story why cheesers cheese
You may laugh, you may cry, but this replay is real...
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This is a replay all about how, one cocky 6-pooler's base got turned up side down and I'd like to take a minute and sit right there and tell you a story why cheesers cheese
You may laugh, you may cry, but this replay is real...
Terran is op
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This is a replay all about how, one cocky 6-pooler's base got turned up side down and I'd like to take a minute and sit right there and tell you a story why cheesers cheese
You may laugh, you may cry, but this replay is real...
thats not 6pooling shiftey
and terran are op
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this however is
a failed one but still
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This is a replay all about how, one cocky 6-pooler's base got turned up side down and I'd like to take a minute and sit right there and tell you a story why cheesers cheese
You may laugh, you may cry, but this replay is real...
Terran is op
A must watch... Or listen to rather :P
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Vorte fighting Therash
Kept more calm this game, still mad and angry at terran MMM faggotry. I know I'm bad, help and pointers requested! (After checking the replay I should've gone in with my lings in the beginning, piss poor scouting again, bleeeh )
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I sat through vorte/therash's replay, and I wrote down some notes about how vorte could've started the game better. Remember that our play can be picked apart like this for everyone, but I'm just trying to shed a light on how "you should have gone for X vs Y" is the wrong way of thinking, and improving the basics is what makes us better at starcraft.
1:40 why not create those drones immediately? were you waiting for your scout to hit?
2:02 send the drone to be ready to throw down the spawning pool as soon as you hit 200
2:25 you have 100 minerals and 2 larvae?
2:50 this is where you finally spend your money... you just wasted 30 seconds.
3:24 - 3:40 pool pops - queen starts. you had the money, spend it immediately. another 15 seconds wasted
4:22 send a ling straight to his front so you see if he's moving out
4:30 the queen spends 10 seconds waiting to inject
4:51 that should have been an overlord
5 minutes into the game, you've already wasted almost a minute, you're sitting at 275 minerals (5:12) and I think you are about to supply cap yourself. Should be gearing up to take an expo, and those lings should be all over the map.
5:20 yep, I was right, supply capped (you have 5 larvae and 2 food) let's see how long this lasts
6:03 40 seconds, you did nothing. no expansion, no production... nothing.
6:18 7 larvae, chilling at the bottom of your hatch
6:50 lolwhat? they're still there.... another 30 seconds of nothing (though you did take an expansion).
7:35 sure hope one of those is an overlord... no it's not :(
8:30 here we go again, supply cap
9:00 mutas out, gonna stop taking notes, though I can see that at 10minutes you have 9 larvae and 600 minerals... why not introduce them to each other?
General things
I liked the muta harass, you didn't have to lose that hatch if you only had built some lings for your money.
Don't get me wrong, it wasn't a bad game. I liked the ultra switch.
I'm just pointing out that the problem isn't that "omg he went bio, should go infestor baneling". It doesn't matter what you go for really, imagine that if you'd actually used those almost 2 minutes you didn't do anything to produce units? That'd rock so much, you'd have had this game so easily.
10 minutes into the game, you had wasted almost 2 minutes, that's 20% of the game-time.
why handicap yourself like that?
I hope this helps...
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I should do like in wow, and put important shit in the middle of my screen (how much minerals\gas\supply)!
I'll watch through tomorrow and study the flaws myself, very much appreciated!
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I should do like in wow, and put important shit in the middle of my screen (how much minerals\gas\supply)!
Is that possible? Or does it require Addons?
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Write on a paper card.
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Me smashing a diamond terran with imba 4 gate.
omnom!
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What on gods sake was his thinking behind going for thor drop on that map vs a scouted 4 gate...
EDIT: Added replay of my own, vs some kind of protoss 3 gate robo build. Not a flawless match from me for sure (my goal was to tech uber fast to lair and i forgot to put drones on gas, then i forgot to spend the gas on upgrades when i actually got it, then i forgot to upgrade my lings... stuff like that :) ). I won mostly becouse of quite good queen micro in heat of battle and faking a push which forced him into bad spot! Protoss was low-mid diamond if i remember right so dont expect amazing play from him also (for example his pylon placement really fucked him up).
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Yay I finally have permission to attach files to the forum 8)
A rather lame strategy that only works on Scrap Station, luckily I have seen it before and knew how to counter it.
Also yay on new portrait ^^
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that looked pretty funny... im suprised he still kept going at it after 4 minutes of floating about
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Never seen that before :o
Here is a replay of mine. The guy should've won as I have no idea why he didn't continue his attack. He probably thought I had walled off, but there was a gap. Anyway that isn't the reason why I'm showing this one. This guy does the biggest wall ever seen. Also look at where he send his units when I get into his base, I think he doesn't know about the backdoor...
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Never seen that before :o
Here is a replay of mine. The guy should've won as I have no idea why he didn't continue his attack. He probably thought I had walled off, but there was a gap. Anyway that isn't the reason why I'm showing this one. This guy does the biggest wall ever seen. Also look at where he send his units when I get into his base, I think he doesn't know about the backdoor...
nice replay bro
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Never seen that before :o
Here is a replay of mine. The guy should've won as I have no idea why he didn't continue his attack. He probably thought I had walled off, but there was a gap. Anyway that isn't the reason why I'm showing this one. This guy does the biggest wall ever seen. Also look at where he send his units when I get into his base, I think he doesn't know about the backdoor...
Flawless play, couldn´t find a single mistake. Well...maybe one, but still... :o
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http://www.sc2replayed.com/replays/76407-1v1-terran-protoss-lost-temple (http://www.sc2replayed.com/replays/76407-1v1-terran-protoss-lost-temple)
This one is funny, banshee rush into mech transition, but the funny part is the end when the guy goes nuts...
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http://www.sc2replayed.com/replays/76407-1v1-terran-protoss-lost-temple (http://www.sc2replayed.com/replays/76407-1v1-terran-protoss-lost-temple)
This one is funny, banshee rush into mech transition, but the funny part is the end when the guy goes nuts...
I would've gone nuts too. Maybe not that nuts but still quite sufficiently nuts.
This guy isn't a good example because he's macro and micro were bad, but I know I've watched my own and a few others replays where we dominate the macro and micro and lose because... Well he got tanks, what can you do about that? :\
And if it's not tanks it's that huge MM(heck you don't even need the extra M most of the time) ball of death that attack moves across the map and occasionally he clicks stim for that dramatic bit of micro!
It's really annoying when you face Mech, not much you can do against those darn fricken tanks! I'll take on Thors anyday before I take on the current tanks (patch 1.1... please hurry).
You added insult to injury when you got a few ghosts (you sneaky bugger hiding them between the huge Thors) and they just EMP your shields and unfortunately all your energy away (Templars and Sentries RIP :'()
I did lol when he was casting storm on the full energy Thors instead of casting Feedback.
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Epic ZvZ series between me and mike. Mike is ridiculously good at this game, he has played like 6 games and is already probably better than me.
But yeah, those games were surprisingly exciting! If you've got nothing better to do, those are quality replays.
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http://www.youtube.com/AskJoshy#p/u/7/OQniwgY9w6I
Not my replay obviously, but such a sweet play.
And Palmar, do you go for early expansion play vs zerg in ladder games too?
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I don't do the 12/10 expand in ladder...
But yeah, I like expanding early
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Series of matches i played vs Therash today
(game one is on steppes of war, second one on incineration zone - map that got removed from ladder play after beta).
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Me getting horribly outplayed by Mike....
HALP!
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me vs shiftey sxel'naga, good watch? ??
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Me getting horribly outplayed by Mike....
HALP!
Righty, having just watched it, there's quite a few reasons that you got smashed in the end. I started listing them out in chronological order, but it actually boils down to a couple of things you consistently do badly:
1. Pumping SCVs. These are the times that you are not building any workers, dispite having the money and supply for it:
4:36 to 5:15
5:56 to 7:34 THIS IS 1½ MINUTES!!!
8:13 to 8:50
In total this is nearly three minutes out of eight that you are not making SCVs. You could've had 10 more workers @9 minutes if you remembered this better.
2. Spending your resources and not being supply blocked. When you attack with your marines into his main, your production does nothing. @6 minutes, you sit on 500min/400gas that does nothing because you're supply capped at 35/35. The same thing happens @9 minutes, where you have 1000/800 and is still supply blocked at 35/35.
3. Scout/scan. Your first scout didn't see his expansion and just stood still at his ramp for ages. Apart from your attacks, you never looked at his main again, and spent all your energy on MULEs. You have to know what he's doing so you can prepare/act. Mike didn't even hide his spire, so you had every opportunity to see it and act accordingly. Not scan/scouting results in you blindly attacking and then suiciding your units into him.
TL;DR version:
1. ALWAYS build SCVs.
2. Stop getting supply blocked.
3. Scout or at least scan.
4. BUILD MORE SHIT.
PS. @12:40 While you already lost at this point, seing your tanks massacre half your army is kindda fun :P
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I only use the the energy on CC for mule and then only scans, this time I didnt cause I knew what he was doing, he was doing same thing over and over again for like 20 games and I was trying to beat it. Rest I know, I always get supply blocked, I forget about it, I always had a bad memory to remember all of that.
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So you knew he was going muta, and went for siege tank? That makes no sense.
Either way, the TL;DR says it all, you could get away with not doing number three, provided you keep doing the others well.
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My idea was to kill him before he'd get them :P As you can see it didnt work
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Well, I didn't want to mention it, but when you attack early, kill his probes. Taking out the roach warren and then trying to kill the pool makes no sense when you could've raped lots of drones and a queen.
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Well, I didn't want to mention it, but when you attack early, kill his probes. Taking out the roach warren and then trying to kill the pool makes no sense when you could've raped lots of drones and a queen.
Pretty much it. The game would've been won quite handily if Shiftey just went for the drones/queen instead of the buildings. How Mike thought 2 lings vs double rax opener was enough will forever puzzle me :)
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We're all bad. This is me imitating shiftey as he cries about mutalisks
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I just can't stop laughing!
I'm so horrible!
But atleast, by losing horribly like this - I atleast know that will never happen again.
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Oh man, nice one Nach ;D
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That is a fucking cute dog!
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I could really use some tips at surviving the initial push as zerg. Is it really just due to the fact I didn't use the queen for ~30-40sec over a 9min period?
Also I'm high on minerals towards the end, but only have 4 larvae. What do you spend the minerals usefully to keep it low and move into mid/end game? a couple of spiner crawlers? but that would only be 200-400 minerals. Should I already have been moving up to hydra's/muta.
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Played couple of games against Devlin, trying different things. And I am starting to like one of the builds :P
Here are our replays of all 5 games we played, feel free to comment and tell me I suck at random amount of things.
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Here are two ladder games I just finished. The one on Metalopolis is vs Terran and the one on Steppes is vs Protoss.
The Steppes game was pretty funny, loads of back and forth and near-death experiences!
In the Metalopolis game I tried to focus on my macro, but failed greatly in spending my resources.
If anyone of you got time to spare, I would very much appreciate if you could point out ALL (I mean any and every little thing you notice) the wrong things I do in either/both games. I am very aware that I suck at spending resources and that's something I'm working on. Definitely my biggest flaw atm. Inputs would be very helpful!
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Did some zvz vs Kage earlier today and I learned quite a lot even though I lost them all.
Here's one of the games we played. Pretty even most of the time with some back and forth action, except in the lategame where my macro failed. Close spawns on lost temple made me feel too constricted in my movement, so I fell into passive mode :( Anyways, take a look if you're interested!
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I could really use some tips at surviving the initial push as zerg. Is it really just due to the fact I didn't use the queen for ~30-40sec over a 9min period?
Also I'm high on minerals towards the end, but only have 4 larvae. What do you spend the minerals usefully to keep it low and move into mid/end game? a couple of spiner crawlers? but that would only be 200-400 minerals. Should I already have been moving up to hydra's/muta.
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Right, I always run the risk of really hurting people when I do this.... this is what I wrote down while watching the video.
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00:00 - first build drone, then split
00:35 - drone 9, slightly late
00:50 - overlord slightly late
01:20 - drones 11-12 slightly late
01:25 - drone 13 is built at 1:44 instead of here, 20 sec late
02:36 - this drone is very late
02:40 - should have built an overlord imo
03:15 - short supply cap
03:31 - late drones
---- you still haven't scouted with a drone.
gonna be more general from now on.
around 5:00 are you ging to do anything with all those minerals?
Why another queen?
that roach warren was soooooooooooo late.
around 6:00, what are all those larvae doing?
700 mineals, 6 larvae
send that scouting overlord in....
epic supply block somewhere in the seventh minute.
at 7:00 you're at 1000 minerals... you deserve to lose at this point.
another supply block somewhere in the 8th minute.
1000 minerals still at 8:00, spend some of that shit
throughout the game you have not used your larvae.
9:00 1300 minerals, fuckton of larvae. Really, that's a recipe for disaster.
and who would've thought, he steamrolls you beause you have 2000 minerals at 10:00
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Thanks for looking Palmar, but the high minerals problem was something I mentioned and what I'm particularly interested in is what to spend it on.
9:00 1300 minerals, fuckton of larvae.
the only part of your list I have problems with. How is 4 larvae a fuckton? and even if I had spent those I'd still be above 1k mineral. Still leaving me scratching my ass wondering what to spend it on. I have a slight problem with spending as terran/toss as well, but at least there I know what I should be doing, as zerg i'm clueless.
The 2nd queen was a big mistiming on my part. I want to use it for 1 creeptome and the move it up a 2nd hatch, but I kind of forgot there are rocks you need to clear 1st >:(
Supply caps are still the biggest bane of my SC2 play, no matter which race I play.
While I agree I should be using my larvae faster, I don't see how that causes me to loose this particular push. Right when he moves in I have 1 larvae up, purely luck sure but still :p. You just need to make sure to spawn as much larvae as possible and it doesn't really if you have 25 up (not counting the ones you spend on drones) or none as long as you have none (or 1-2 max) up when you get attacked or go for a push. Or is this flawed logic on my part?
I should probably just go do some matches vs a (very) easy AI and just macro hard, but keep the minerals low until I've figured what the zerg "money sinks' are.
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I see alot of people make second hatchery at 1 of your bases for extra larva, maybe do that?
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it's really hard to explain, you should spend those minerals on units and drones... that's it. There's no magic to it.
I decided to play a random game vs some stupid hard AI, just to see what happened. I didn't have a particulare build in mind, I just highlighted some of the stuff you did in your game, and figured i'd do something similar. These are the points I had in mind.
14 gas 14 pool
roach warren
expand/lair
I have no idea what you did with the lair, but I decided to get roach speed... just because I could.
anyway, this is played in windowed mode, while working and stuff, but while it isn't a good opening, you can probably see some hint of difference yeah.
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LOL THOR RUSH!
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After the dismal games i did in the league yesterday i decided i had to start practicing again. Here's me playing a diamond league zerg and using the HuK gate, core, robo, gate build fairly effectively
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This guy made me rage.
I fucking hate voidrays.
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Good replay that shows what can happen if you scout too late :)
If you saw his double gateway with a regular scout around 12-15 food, I guess you wouldn't expand in that situation, which could mean 3 spine crawlers in your main (better than lings against zealots), which would pretty much negate the rush!
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I think its better to do the expand. You wont have the larvae spawn to sustain an defence against the rest of his force. all he has to do is wait back a few sec then attack. In the case of a proxy 2 gate THEN i would do a few spines. However since he was far away enough i would rather not.
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Sure it's better to expand, if you ignore the fact that you had zealots going into you main, killing 6-7 drones, your queen, and forced you to waste a lot of lings! I didn't mean that you shouldn't expand at all, just meant that you should've thrown down the spines and then expand after you had a defense up and running.
You would have been quite far ahead, since the protoss cut so many probes to get those zealots out.
But really, weren't you a little bit interested in what the protoss was doing? :)
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Not really. It's always a 4 gate or a voidry or a cheese and i generally don't modify
my opener for the first 2. I mean that guys attack was probably strong enough to kill
most zergs but the problem is once he started he is committed cause if he doesnt do
enough damage i am already 2 bases + probably a lair ahead of him and as u can see
as soon as i held him off he was pretty fucked imo. The 2nd push he did with the Voidray
and the Phoenix was probably his scarriest and that was it.
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I thought it would be fun to post the last 4 games between Kage and me, and maybe Kage can post the first two (in which he totally crushed me) - as an excuse for the first 2, I was very tired and drunk, on the other hand he was a bit distracted in the last 4.
All I want to say is that he didn't rage when he got cheesed :P, we also have discovered an issue with the hatchery view range :D
Hope you enjoy them,
Cheers,
Drac
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There u go perry. Notice how he throws away his thors etc so easily , without a care
in the world untill he gets me out of position and takes out the Gold cause i didnt
have enough units to stop his force attacking it at the time. It was pretty much gg after that cause i couldnt keep up production cause of not having enough resources.
I think if i had perhaps done a 2 overlord Hydra drop at this main a few times i
coulda probably done more damage but tbh i dont know, Thors are just really really
hard to deal with once they are at your door.
And another thing that sickens me. Repair. What other race gets that... If that was a
protoss or a Zerg those towers would be dead an i would have free reign in his base
but NOT with Terran OH yeaH! Thing is ,against Thor/Marine you gotta use overwhelming numbers of baneling/ling and muta its fucking harsh. Cause as u see he also used Blue
flame helions in the mix and they roast that shit like its nothing.
The 2nd replay i link is just an example of HOW faceroll it really is. This time i was fast enough to get banelings in his base and he gg's out
instantly after i killed like 8 SCVs. So sad that blizzard hands Zerg losses to Terran on a Diamond fucking
platter.
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WOOOOOOOOOOOOOOOP.
Ive had about 10 1v1's with kage since i started playing SC2, some on my first day of playing when i was awful and didnt appeciate how important a build order was, some after i thought i was getting better at the game! and some today after 250+ custom games to hone my skills... AND FINALLY! i got to taste sweet victory after he continually crushed me.
FUCK A YOOOOOOOOOOOOO KAGE! ::)
(You know i love you really! Kage taught me alot about how to play and if it wasnt for his guidance id be alot worse than i already am)
Anyway i thought id post this cos i thought it was a really epic faggotry style of play and i didnt think it would work 1v1, it probably wouldnt in most cases but i think i caught kage offguard, or he wasnt trying cos he was relying on me to be my normal shit self... And before anyone insults my play, i realise im shit so theres no need to point it out, i played my 5 placement games, won them all... got into the platinuim league, and now im too scared to play again incase i drop out of the platinum league into gold :P
TLDR?
Epic faggotry possible cheese (i dunno) replay.
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Not cheese , i really shulda just sacked an overlord hahaha , actually i knew he
would do voidrays (thats why u see like 3-4 queens , and that woulda been fine but
then this Mothership-nigger rolled up and i was like HOLY FUCKING SHIT WHAT!!!!
loled hard , Lost hard xD
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Shiftey and I had a go on match point
neither of us had a clue on how to play such a huge map, but meh, we went for it anyway.
It ended up in a pretty silly game.
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oh, and any further IE things will either be on inhouse made maps or iccup maps.
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Here's a nice replay of a TvP on Kulas Ravine, you can ignore those bajillion of mistakes I made, it's really quite sad when I rewatched it, but it was a fairly intense game. GO RAVENS!
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3 replays of me and vorte on 3 different iCCup maps. I won 2 out of 3, the last one I was failing and failing and missclicking and failing some more :D
Maps were:
iCCup Violet Heights
iCCup Match Point
iCCup Fury
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I think the fail was massive on both ends, don'tcha worry D:
Note how I throw my army away in the first one..
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Made a replay of how to get cloaked banshees really fast. This replay is basically just for timing purpose, as it shows the earliest time when you need to start worrying about banshees. To make this replay as simple as possible I made no other units, but there is of course room to do so in a real game.
With the in-game clock, stuff like this is handy information!
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TVT, me and smarties. Bad terrans face off. Was crazy even!
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So, I'm thinking about doing this week's funday thing.
I tried to just go only banglings with some randoms last night and it turned out pretty good. Some beautiful explosions.
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Hilerious game between me and Shiftey! 8)
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That was the most retarded game ever...
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That was the most retarded game ever...
Don't lie! You liked it 8) xD
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The worst thing is I saw that probe going there to build the stargate and I thought you were actually building a stargate or another base there.... I dont know why I didnt drop there first
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So, I'm thinking about doing this week's funday thing.
I tried to just go only banglings with some randoms last night and it turned out pretty good. Some beautiful explosions.
Carpet-bombing for the win!
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Some more Shiftey versus Vorte TvT matchups down below, enjoy
2 of em on iCCup maps, 1 on Shakuras Pleteau that is now in the 1v1 map pool
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I am proud of the lack of many fails in this replay... TvP matchup, 3 rax opening with quick stim and very aggresive gameplay with transition into a macro mode of terran doom! Also, I was quite blown by my apm at the end, I am usually around 60.
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Awesome ZvZ
I thought I had lost because of terrible infestor micro later in that game, but I came back with some better micro and took down his mutas later.
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Not imba. I just told him NOT to do it but he did it anyway and i raped him.
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How to lose too sumone when u are MILES ahead --->
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Woha, we had a session with EviL-LivE from dota (Stele in wow if you remember him) and his friend (DukE) playing on Sleib's account. Both very strong diamond players.. I got the last few replays, sadly missed some of the epic harasss in the early games versus Huhlol :P
Enjoy these! - More to come!
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I would just like to add that you should probably watch micho play if you want to know how to properly play terran. He is much, much better than anything you've seen in IE games.
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Few matches i played recently, mostly normal games + cheesing the cheeser(the monkey titled one).
Bonus content - Vorte the Queen!
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Moar replays, one from shakuras platou (love that map!), one from i think most epic game i had in 2v2 ever (played with Vorte) and the cheeser one, well, just see for yourself :)
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Got promoted to diamond today, are people as terrible as me in diamond now?
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I don't know
It felt nice to be back to starcraft, I missed banshees.
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Fuck my life, i got so frustrated after this match. Viva close spawn.
Fuck it, when i think about it, this game is so great and fun, and at same time half of maps basicly unplayable. Why they cant use brain and just fucing disable close spawn possibility on certain maps. Yes, i got 2 more close spawns after that. Yes, i wasnt happy.
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So after raging much about brotoss, I sat down and tried to figure out what I could change in my gameplay....
What I realized is that I had never built enough Zerglings, they're pretty good.
Here are two games with my new ZvP ling heavy style (I know... I used to play ling heavy, I'm even more ling heavy now).
[14:56] <palmarlol> http://mail.is/palmar/lingbling.SC2Replay
[14:56] <palmarlol> http://mail.is/palmar/blingdrop.SC2Replay
The later one isn't a banelingdrop, just a lingdrop
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Quite messy, but funny 6 pool on me.
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I am awful, but banelings are loev
*click it to 480p if you want to watch it fullscreen
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Only ladder game I've done, it's a loss, for help to gets better plzers hi. :zerg
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ZvZ Bronze ladder where I think I did ALRIGHT mechanically, though did the usual thing of not injecting nearly enough (and nearly getting killed because of it).
I thought this game was really exciting while I played it. Maybe it might be good to watch too! Came close to losing a bunch of times!
Oh, and I got surprise BM'd hard at the end of the game :(
and more bm after the game :O
This guy was not pleased.
Numidium: gratz, that was the bitchiest match i've ever played
Numidium has reconnected.
Numidium: enjoy your win
You: I thought it was a good game
was quite close
Numidium: well, it was a shitty game. when the whole mid to lategame is just t1 base harassing
thats pretty dumb
I'm still ranked higher in the league though :P
You: actually I had t2 with mutas
Numidium: wow be happy about it
You: but decided to hold off on them since your mainstay was hydras
main thing was you didn't get a third
and left mine up
Numidium: I was expecting you to GG any minute
You: and made half the amount of workers
clearly the game was far from lost though
Numidium: how many fucking overlords did I snipe?
must've been over 10
You: what does that matter when I have the income to make loads more?
Numidium: I had loads of overmins
as I said, you were more persistent than I thought
I'm use to loosing to cheesers with 500 games played
You: well, hope you're not too bitter 'cause it was exciting game
Numidium: It was annoying
You: losing is always annoying :P
Numidium: we're gonna do a private rematch once I get off this dumb laptop
I had fuckin 12 fps
You: man, I'm laddering
Numidium: and I have to play on cloth as mousepad
man, I'm too
You: sorry you're a bit overly invested in this
Numidium: god damn I care about matches
gotta get to know myleague crows
crowd*
whatever, cya later
Numidium has disconnected.
Bronze league is SERIOUS BUSINESS.
[edited name=Kawe date=1303084475][/edited]
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Well , there is a lot of obvious things that can be improved on but after watching your replay there is 2 things that stand out above the rest and they are also tied to each other. That is vision and droning. Almost the entire map was black for you Kawe. Assuming your apponent didn't make the same error ,he woulda seen you were going roaches and just attaked with that HUUUUGE mass of lings at the start and won. Thankfully he didn't :D
I'm not saying send overlords everywere in all games neccesarily but in zvz its really really cool to just send your starting overlords outside his base ,just off the creep. Think about it. All the way till t2 you can see what he is doing and when he is moving out and all he can do about it is send in queens to try kill them. But since the queens wont be on creep you can just move away.
Droning. Atm you probably don't notice it since you always have a lot of minerals / gas around but , you actually don't drone enough. When you get used to spamming your units out as soon as you get your larva you will find yourself struggling to get the resources needed to do your upgrades and units.
Those are the 2 points i would really try work on atm. The rest you will pick up as you go.
Was a pretty even game too , I hope you get more matches like that so you can work on your mechanics in a equal playing field.
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Got bunkered in. He denies 2nd so i figured fuck it , i am behind may aswell expand 2 more times since i did have a little bit of a force from breaking the contain, i figured i could defend. Retook the watch towers and went macro mode. I didn't use banelings as much as i should have against that composition he had. I dunno why i didn't build them since i made sure to get a baneling nest. Completly slipped my mind.
Note: When i say "Wow.." after failing to break free , it was basically cause the bunkers were SO close to dying. Luck of the terran.
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Me versus Dipsy, ZvP 4gate - dipsy just learning it though.
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Sintrael Vs. Me , PvZ on Shakuras Platoioueeuie MLG version.
Was a big macro game, lots of fun!
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I lose , pretty cool fight
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Dear god I suck. I won, though. He made a mothership. He utterly trounced me on Macro (he had 6 bases total, I had 3? 4? 122 probes built vs 67.) I owned him with micro!
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We should have some index of people's replays?
We really should get on this
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Sounds like a task for Kesh!
Some little tool that lets you upload the .sc2replay files -- and it records who uploads them, and files/indexes the uploads accordingly.
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Completely nuts game versus protoss... stuck in my base and backdoor expo the whole game, and eventually won... somehow.
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There's plenty of sc2 replays sites out there that do it already. Just need ppl to upload them there and post a link to their profile on here...
http://www.sc2replayed.com/ is the one from the first post here.
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How is this guy in silver? Was he afk? Haven't seen this yet, will watch now. Think it may be the worst Zerg player ever. Yup, he is.
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Me vs Kawe. ZvP.
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Me vs Kawe again!
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A few more of me vs kawe!
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Those were some great fun games!
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I watched few of your games, and there is something about your gameplay you can easily improve Kawe. Im not sure how often that happens to your in ladder games, but Kesh was able to sneak bases on you very easily, and this can be denied by simply spending like 4 zerglings early game/ Ovies late game and just sending em there!
Also you seem like you are realy afreaid to expand (in that match on scrap station it was most visible). Remember, protoss units arent mobile, it takes ages for em to move and you had quite okish creep spread, no reason not to expand like crazy! (especially considering you had loads of minerals). Even if he kills one of your expansions, 350 minerals investment is not much for a zerg. Its way worse to be locked on 2 bases then lose 1 base and be on 3!
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Dunno man. I think he is doing well with the whole expand thing more or less. A bigger issue is his scouting i think. Kawe plays in the dark more or less all the time. He should force himself to get a ling or sumthin outside the opponents base more often so he can see when they move out and to do pokes so he can view unit composition.
But not to take anything away from Matt. I think Matt did sum pretty cool decision making.
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Yawn, Kage. 3k minerals, 100 gas, 2 bases and total map control. Yes, he needs to expand.
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Look. You gotta compare it to the lvl they playing at ok , just saying expand more aggresivly doesn't help much if he isn't doing things more important than that. How is he supposed to just expand without knowing what his apponent is doing or when/if his apponent is moving out.
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Man , can a mod give me the power to atleast mod my posts? It's rather frustrating posting and wanting to add sumthing but need to do a whole new post to do it :P
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Look. You gotta compare it to the lvl they playing at ok , just saying expand more aggresivly doesn't help much if he isn't doing things more important than that. How is he supposed to just expand without knowing what his apponent is doing or when/if his apponent is moving out.
Look. Learning to macro is the most important and basic thing to learn, not scouting.
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That is not very smart play .. I would prefer to justify an expansion rather than just throw them down randomly. Sure he can do it now , but it will fuck him up if he does that at higher lvls. Rather , do it right from the start :P
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Look. You gotta compare it to the lvl they playing at ok , just saying expand more aggresivly doesn't help much if he isn't doing things more important than that. How is he supposed to just expand without knowing what his apponent is doing or when/if his apponent is moving out.
I take into account what lvl they are playing at, and i just give him advice on how easily he can improve. If you get into position where your minerals start stockpiling, you need to expand. Zerg units are ass cheap, you wont be able to burn that on 2 bases. There is no thinking process involved about this decision, you just NEED to.
Your advice about scouting is good there is no arguing about that. I do belive tho that if he just had more shit he would be perfectly fine.
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I said the same thing to Kawe while we were playing - he needs to expand more. He should never be in the situation where a protoss has more bases than him!
I don't think either of us were scouting very well.
Man , can a mod give me the power to atleast mod my posts? It's rather frustrating posting and wanting to add sumthing but need to do a whole new post to do it :P
<delling> get a proper guild
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This was actually what i wanted to add to my previous post but sicne i cant mod my Posts(Damn your Rodger!) i have to make a seperate post.
This is an example of expansions taken due to scouting and other an example of bad scouting on my apponents side and why it's so much more important.
Fistly note i send a ling to tower and have the one near him taken at all times(he doesnt try to deny me either) I park lings outside his base and poke a few times , i see he is walling off , fine , have your 2 bases i will take a 3rd then and a 4rth a bit later. I send over lords very early to his top left to scout if he sends air to fuck me on my top left base. I send an over lord to the bottom right to make sure he can't sneak an expo on me. Note that i see his composition the 2nd he moved out. My plan for this game was to get mass muta ling and since i had 4 bases end up transitioning into broodlords.
I park a ling at his 3rd base position , when his army moves out the first time to clear my scout , so that when he pushes he cant just sneak an expo on me.
When he made his push i knew he had cleared my scouting ling there at his 3rd so i knew he was constructing a base , killed his giant deathball and countered with the mutas to harass and lings to deny this 3rd. Easy win.
I'm sure he assumed i had a 3rd , however he had no idea were my 3rd was or even that i had a 4th. He saw my composition late also , coulda held back a bit more and got more stalkers maybe. Up to the point were he pushed out he didn't really know what was going to hit him and that is how kawe is kinda playing right now.
Ofc my play wasn't too good either , i coulda got more upgrades and i coulda got that Greater spire earlier but this is jsut an example of decisions made through scouting.
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This was actually what i wanted to add to my previous post but sicne i cant mod my Posts(Damn your Rodger!) i have to make a seperate post.
This is an example of expansions taken due to scouting and other an example of bad scouting on my apponents side and why it's so much more important.
Fistly note i send a ling to tower and have the one near him taken at all times(he doesnt try to deny me either) I park lings outside his base and poke a few times , i see he is walling off , fine , have your 2 bases i will take a 3rd then and a 4rth a bit later. I send over lords very early to his top left to scout if he sends air to fuck me on my top left base. I send an over lord to the bottom right to make sure he can't sneak an expo on me. Note that i see his composition the 2nd he moved out. My plan for this game was to get mass muta ling and since i had 4 bases end up transitioning into broodlords.
I park a ling at his 3rd base position , when his army moves out the first time to clear my scout , so that when he pushes he cant just sneak an expo on me.
When he made his push i knew he had cleared my scouting ling there at his 3rd so i knew he was constructing a base , killed his giant deathball and countered with the mutas to harass and lings to deny this 3rd. Easy win.
I'm sure he assumed i had a 3rd , however he had no idea were my 3rd was or even that i had a 4th. He saw my composition late also , coulda held back a bit more and got more stalkers maybe. Up to the point were he pushed out he didn't really know what was going to hit him and that is how kawe is kinda playing right now.
Ofc my play wasn't too good either , i coulda got more upgrades and i coulda got that Greater spire earlier but this is jsut an example of decisions made through scouting.
All this said, you're still on four bases because you expand more than him, which is much more important than knowing the exact time someone is taking their third.
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Ok , maybe i worded it wrong sumhow and you haven't understood what i've tried to convey.
What i am trying to say is that the reasoning behind my expands are justified. I know what he is doing and mostly all my decisions stem from that.
You can play a robot game and then whine about imbalance very easily when you get stomped by sum toss or you can play with your head and actually beat the apponent through your superior decision making. Stratagey.
Kawe also often says to me that he is afraid of things like "what if he attacks now" and he also generally places a lot of spinecrawlers that aren't really neccesary. A LOT of this can be remedied by just forcing himself to see what his apponent is doing. It will allow him to start making decisions based on what his apponents are doing as apposed to playing a guessing game ;D
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Just casually strolling an overlord into the base every so often would be useful in Bronze!
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Thanks for all the thought and input guys, I really appreciate it <3
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Yeah, about scouting as a zerg, you could just set a timer to go "Ding!" once per minute, and every time it does, you send a zergling to his front to see what he's doing. It's an easy way of forcing yourself to get more information.
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Silly game, 45m, me vs a terran. I make a lot of lings and blings. A LOT.
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phoenixes and ground force with 6 cannon wallin. pain.
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Apparantly this guy is silver. He stayed on 1 base, made marines, didn't move out, made ghosts and tried nuking. Then bm'd me when I sent some banes
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I R LERNING ME MACOR ...
Can't spend monies :<
But this is actually like a kind of proper thematic horror story if you watch it from the terran camera! Enjoy banelings and mutas especially. But hot diggity I watched it and like, so many larvae, so many minerals, y I no use?!
I felt almost a bit bad for him when he didn't think to scan the place my burrowed ling was blocking his natural, and after a lot of footering settled on dropping the command centre 1 block off the normal position. That ling lived happily there for a long time.
I also am learning to keep a ling outside their base so I can react when he leaves it, but I am still failing to send in ovies to check what he's actually doing.
Any criticism and compliments welcome, and I hope you enjoy this replay as much as I did.
*edit
I can't believe I didn't put this in this post in the first place, but I have to give many many thanks to Kage for patiently putting up with my nub questions, ideas, and so on about the game and helping me go over replays in a lot of detail to learn from them. <3
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I also am learning to keep a ling outside their base so I can react when he leaves it, but I am still failing to send in ovies to check what he's actually doing.
You're keeping units at expansion points aswell to see when ppl expand?
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I try and stick overlords at expos where I can, and get them to poop. for some reason terran and toss don't want to build on poop. I will never understand.
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Cos they're shit expansions!
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Actually it's 'cause they pysically can't. Protoss and Terran structures can't be built on creep till it recedes. KILL THE OVERLORDS!
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I know, was making a funny :(
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2 replays of me, vs 2 different protoss players with me making loads of mistakes in both matches, but in different aspects of game.
(terrible decisions micro and scouting in first match, terrible macro in second match but good decisions and scouting)
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I got contained by this protoss on one base, and went into zomgcrisiscontrol mode, and is probably the game I'm most proud of so far, like, ever. I had shaky hands afterwards and breathed the most massive sigh of relief.
btw I should mention the lings pulling back was a mistake, I didn't mean to or notice I'd done it for a few seconds; had hit the wrong control group :')
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I defended some sort of 8 roach rush. Hurray!
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Lost to hatchery ramp blocking. GG
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Any advice on this one, Sparrow? Avoid silly mistakes like probes not mining and so on, but it worked pretty well I think!
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Lost to hatchery ramp blocking. GG
That was quite creative.
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I would like to thank Blizzard company for giving me chance to play on close spawn positions on map called metalopolis. 3 times in row. It creates opportunity for me to expieriance different aspects of this game, makes me chilled out and blablablabl.
Seriosuly, they need to remove that fucing crap piece of shit map of pool or actually do what every tourney does atm and disable this close spawn bullshit. Reactive race, reactive race my ass when he is 3 screens from me.
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!!!!
I had the exact same thing earlier today, 3/3 metalopolis games were close positions vs P or T, and then when watching Sheth stream ladder, when he gets a metalopolis game, guess waht? Close ground positions. I swear it's rigged!
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Okay, I seriously need advice for this kind of situation. Map was Shakuras, ZvP. I did a bit of scouting but mainly I was getting into his base with speedlings when he tried pushing out, and later mutas, and mineral line attacks with infestors that I realised too late would need tow infestor sacrifices at a time to work. Unfortunately he eventually just rolled me with a medium sized stalker/collosi (and I think a couple of sentries) deathball. With the 4 hatches I have being spread out, and his army then being in the middle, any reinforcements basically got shot to shit en route before being able to group up. Not that it would have made much of a difference.
Also the first time I bm a guy I guess.
So frustrating losing to toss because I apparantly need to be a whole load better at the game than he is to compete.
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Did you attack him?!
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I actually found a few minutes window where I could (should) have went in with roaches and crushed him entirely around 13-15 minutes now...
Though it'd still be nice to work out how to actually deal with a deathball if the toss hasn't killed my stuff to allow me to change tech in late game.
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From what i am looking at (other than things like you could actually drone more and be safe) it just came down to waiting. I told you before if you are maxed then you normally HAVE to do sumthing. Every second that goes ,when you are maxed , gives your apponent the chance to catchup.
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Close positions... nom nom... blink stalker allin easy points.
DELICIOUS
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xD
Close positions Hmm Nom no.. oh wait im zerg :(
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"Just draw a big box, and A move over here. Easy as Protoss!" - FXOSheth
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Close positions vs. zerg = 6 rax marine allin
(http://www.stormclad.com/boardpics/fuck-yeah_2.jpg)
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Am I learning to attack yet?
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For Kawe
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30 food advantage? GET FORCEFIELDED BRO
Really, really resented that despite getting all those probes, despite getting a big food lead a bunch of times, despite harrassing with mutas, despite all that, kesh could dump out an army of equal size for seemingly very little cost and then shit all over mine.
Suggestions other than "successfully feint moving in enough to bait out a full round of forcefields four times in a row and then you can engage him" welcome.
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Just looked through it, and a few simple things that I think could turn help turn the tide:
1. Upgrade more. You almost constantly have the money for it. You could even get away with double evo, and it would make your army much more fearsome. Also, having units other than roaches when he has sentry/stalker/immortal might help.
2. Expand more. You have full map control for most of the game and could have taken both of the side expos without him ever knowing.
3. Don't forget to drone once you reach the midgame. You get stuck on around 45 harvesters and never climb further. It's seen most clearly from 12 minutes onward, where you're ahead 45 to 34 harvesters, yet Kesh catches up and ends the game ahead of you in harvesters. It's a good thing you throw down a macro hatch, but feel free to get even more I guess?
Looking at the game it feels like you're only a few adjustments away from just rolling Daekesh's face in the dirt, so don't dispair!
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Any tips for me? :(
Except, you know, it's 3gate expand, not 4gate expand :P
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Hmm, perhaps defend/block your back door bushes? You can also do with more upgrades/tech (blink with that unit mix?).
You should definately scout more. Heck, you have the robo, so build an observer or two to float around the map?
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Yeah, I was thinking about blocking those bushes with some cannons after watching the replay. And ye, scout more!
Should have built some cannons around hte back of my base, too, to block those mutas.
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Why Matt not build collosus mewonders.
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I checked it yesterday quickly, so two things I noticed:
1. The muta tech can throw a toss off if he's not prepared. Versus so many immortals I think hydra/roach would have destroyed it.
2. scouting, the first 12 minutes or so you didn't check inside his base. He could be building carriers for all you know!
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What the flying fuck was I meant to do versus this? I spot that he's put an expo at the gold very early and chase it off with lings, it hides behind the wall where I can't touch it. With the long rush distance I couldn't punish his lack stuff in main since his wall would've probably even been up if I'd 11pooled and ran, and with his extra base that until I get more substantial forces or air can't touch as he flies it off, he's basically in a position where he needs no defense for his first expo and can spend it all on macro and units and just smash me brutally.
This game pissed me off hugely. Felt like it was nigh impossible to punish his greedy play or to out-do it. Shiftey couldn't see anything I could have done about this game either. Need insight.
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My only idea was that when his overlord spotted nothing in my base, he should have just built nothing else but lings from that point on and try to just kill me before my unit production got so insane.
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Just some thoughts:
You should have killed the destructible rocks leading to the expo you knew he'd floated to. Sure it would have taken some time, but there would be nothing he could do about it, and your lings were just standing around anyway.
At 7:40 you suddenly build 18 zerglings. Why? You have zerglings in front of his base, and no indication that he is planning to move out right there. You also have no idea what he has in his base, other than threefour rax. With the information you had at the time, I'd say you should have checked his front with a zergling and kept droning. This would've let to a ton more drones instead of ending up behind on harvesters, and you could then after some droning switch to roach/ling/baneling and pump out a lot more units than him on one base.
Other than those, sending in an overlord from the rear to see what he has building, sending a single ling to poke up the ramp every minute to try to find out when he moves out (you could so have killed him when he started working on the rocks).
Sending ten lings into his main while he's working on the second set of rocks would also have fucked him up pretty bad. You got pretty unlucky with your banelings by the way, they all detonated at the same time, not really killing a lot of marines, although they should have. In the end, Shifteys main is more or less mined out, so if you had been able to hold the push off, you would have won in no time, as you'd have three working bases vs (n)one.
Edit: Holy shit that's a fast lair too for the short ground distance. Were you worried about banshees?
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Worried about banshees on that map? Gee I wonder...
Not to mention without lair you don't get shit done. You can't upgrade baneling speed - and guess what, that's pretty fucking important to have vs bio terran.
I made a bunch of lings because I needed units. To try and deal with his units. You know, the shit tonne I could expect with that many rax shitting out marines. The lings I need out because they need to be there first before they can be banelings. Which I need to defend vs bioball. He was never on one base. Knocking down rocks with lings is stupendously slow, especially if you don't have the maximum number of lings on it. Even then it's still a few minutes to break them down. Given how much more quickly marines can break down rocks - like the ones between our bases - I kinda needed those lings around to hope to be able to defend.
In particular - "you could so have killed him when he started working on the rocks".
WHAT ARE YOU SMOKING?
I like that you have this idea that it's possible to send lings into a terran's main just like that, but there's the issue of the STRUCTURES in the way, which lings take a long time to kill or if he pulls off maybe 1 or two SCVs they simply can't. One marine and a couple of SCVs would put down any attempt to get into his base with lings, and this is assuming he completely ignores it with his actual army out front.
Honestly, I appreciate you trying but did you even watch it? When you say things like about him being on one base when he never was, or 'just' sending lings into a terran base...
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Knocking down rocks with lings is stupendously slow, especially if you don't have the maximum number of lings on it. Even then it's still a few minutes to break them down. Given how much more quickly marines can break down rocks - like the ones between our bases - I kinda needed those lings around to hope to be able to defend.
Even if it takes some time, surely having some working on the rocks is better than having all of them sitting at the Xel'naga tower that is so close to them anyway?
Your overlord positioning is good, so you can see it when he starts working his way towards you through the middle, which would give you plenty of time to move back to your own base from down there.
I like that you have this idea that it's possible to send lings into a terran's main just like that, but there's the issue of the STRUCTURES in the way, which lings take a long time to kill or if he pulls off maybe 1 or two SCVs they simply can't.
I meant an attempt at a runby, not killing his structures, which of course is a bad idea. Shiftey is unlikely to have gosu reaction times, and as his army is outside his base, his wall is likely to be open. Even if you found him to be still closed off, you can just run away with your speedlings I would guess...
Honestly, I appreciate you trying but did you even watch it? When you say things like about him being on one base when he never was, or 'just' sending lings into a terran base...
Again, the essence was that he would have been a one base terran if the rocks were broken down eventually.
Another thing: When I spend my time trying to help you, just because I hate that you have to be so frustrated with the game and I like you, I'd appreciate it if you stopped acting like an ass in return. Either that, or don't ask for help if you already know all the answers. "Thanks".
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Yeah, sorry Star. My bad.
For Kage;
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Started sticking all my ladder replays on sc2replayed.com - http://www.sc2replayed.com/players/13953-daekesh !
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Can you make it auto or are you doing it manually?
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I turned on 'auto save replays', i upload them manually - takes about 10s per replay. Uploaded the last 2 days' worth in a few minutes.
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sc2ranks.com links in with sc2replayed aswell, and it displays your last 10 replays.
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http://www.sc2replayed.com/replays/172203-1v1-protoss-zerg-gutterhulk
Some nice trash talking from this guy! He doesn't like 4gate or deathballs apparently...
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I don't know anyone who does ... I hear PvP is especially fun because of 4gate!
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Ok! So i think this is sumthing you might wana look at. Fought against a protoss and could not break him even with 8 hatches :D
Do you guys think infestors would have turned the tide in my favour instead of just stalemate fights? Im thinking 5-6 infestors would probably increase my overall damage enough to break the toss army not to mention it can do sum damage even if there are forcefields in the way.
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I had a fun fight against a protoss earlier, forcefielded my ramp and kept away like 10 pushes, while i built up. Sadly, eventually, he got colossi and just walked over my forcefields :(
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Ok! So i think this is sumthing you might wana look at. Fought against a protoss and could not break him even with 8 hatches :D
Do you guys think infestors would have turned the tide in my favour instead of just stalemate fights? Im thinking 5-6 infestors would probably increase my overall damage enough to break the toss army not to mention it can do sum damage even if there are forcefields in the way.
I'm really not a fan of infestors vs toss. Like, rly rly not.
I'll take a look at replay later, but from what I hear you let him get to 4 bases which is pretty much an autoloss.
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Some weird mix of 7-8 infestors, loads of roaches and a bit of hydras would be your best bet for this game. Roaches just dont cut it thru vs upgraded protoss from my own expieriance. It's actually hard to tell couse you are struggling vs same shit as i do. I had a bit of success going into bane's drop on mineral lines vs 3 gate expo, but meh its hard to execute on map like meta where expo is so close to natural.
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I may have won this game, but I still would want some insight on things I could improve upon and things I should definitely stop doing. You can also check it from zerg's POV and analysis what he should have done and what he has done wrong (for our zerg players)
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I wouldn't really go MMM against zerg for starters. Sure it can work but the standard marine tank with some thors / hellions is alot better in my opinion. You floated quite alot of minerals at some points in the game. You were also supplyblocked for lenghty amounts of time until you started to build depots. Things I would improve are general macro (keeping money low and always producing something) and unit composition.
This is all coming from a gold terran player so take it how you will.
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Sound advice about supply and production for any league!
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Yeah supply blocking is my nemesis, I do it all the time and on massive scale and even if I try it still happens :(
I think my production however was fairly good this game, didnt have that many gaps in.
As for my composition, perhaps a little bit, I know I am screwing things up like that too, however in this game all I needed was a better control and cloak for the ghosts and have them in separate control group to snipe those infestors. And I definitely need to keep that scouting up like this for hidden expos.
And I have actually developped my own blue-flame hellion timing attack against zerg, kawe can confirm I roasted all this drones with it and it worked on ladder almost every time and led to immediate gg :D I usually get insulted for that too
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I've included my replay from the IE tournament against Vorte. It shows how I usually play TvZ.
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I wouldn't really go MMM against zerg for starters. Sure it can work but the standard marine tank with some thors / hellions is alot better in my opinion. You floated quite alot of minerals at some points in the game. You were also supplyblocked for lenghty amounts of time until you started to build depots. Things I would improve are general macro (keeping money low and always producing something) and unit composition.
This is all coming from a gold terran player so take it how you will.
I struggle horrifically versus early marine marauder spam. Even if I hold the first push or even first two pushes perfectly, don't float minerals and all that. I maintain a slightly higher drone count than my terran foe will when doing this, but since I'm often forced to pull drones from the natural to not lose them, + mules on his one base, I'll frequently fall behind or at best keep even.
I can't counter attack with speedlings either, because firstly I need them at my base to survive, and secondly he is churning out marines and marauders from a wall area, so it's pretty suicidal.
It's pretty frustrating. I make two spines, but I'm really forced into a horrible position. Especially after the first push, when he has marauders in the mix as much or more than marines. Lings just melt, blings don't do nearly enough versus marauders and especially if they have the concussive shells, and obviously roaches get minced by marauders too. Ideally I'd like to tech to infestors to deal with it, but normally I'm dead by then.
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http://www.sc2replayed.com/replays/173394-1v1-protoss-backwater-gulch
My first pvp win in... ever.
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As per file description, according to kage I did not build things in this game. Nope. built nothing. Nothing at all.
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Shiftey tries to mass marines, I blindly bust the shit out of him.
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Here are 3 replays from today, woke up, got on ladder, and surprisingly started winning....
First TvZ - where I went 1/1/1 build for one marine drop to main and hellion harass, turns out it was super effective
Both TvP - I opened with banshees to do some harass, try to pin the protoss in his base, while I get raven and then marines and tanks and push in
The second one looks more like the Happy style of the game (Happy being the terran with almost 90% winrate on ladder and feature in this week's day9 daily)
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http://www.sc2replayed.com/replays/173805-1v1-terran-protoss-backwater-gulch
Some barracks marine rush or something. Gets quite angry when I don't die :D
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http://www.sc2replayed.com/replays/173817-1v1-terran-protoss-scrap-station
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After losing to basicly every protoss late game (too shit to do baneling bombings) i decided to give a try to more agressive aproach to this match, aka 10 pool, especially on larger maps where most of ppl usually assume you will go macro style, and those are resoults!
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2 base roach ling, with 2 pretty much saturated bases, 2 queens, a lair and an evo chamber and a whole bunch of units outside his base ready to crush it by ~8 minutes, as well as a huge supply lead.
*just to toot my own horn, he was platinum protoss! !!111!eleventy!
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It's lacking quality, and it lags a bit. I have to fiddle around with the settings. I just wanted to try the camera+game stream thing. My daughter makes a cameo at the end. The random talking is basically me talking with Kawe/Shiftey on IRC.
I also need to figure something out for the mic.
But hey, at least I smash that protoss and try to give some insight into how I'm thinking.
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Shiftey and me playing on Xelnaga.
He loses 12 SCVs and 5 marines at the 8 minute mark, and a mule is denied mining. His first attack pops two queens and a couple of roaches, but little else and is killed. This doesn't stop him from still having twice the army value and a stronger econ due to lolmules, and amoving with a bunch of marines. His siege tank doesn't get to fire but that doesn't actually matter either, because stim is a joke.
tl;dr
- lose all the workers at your expo and your reinforcements
- lose your first pushing force killing no drones
- still be ahead in econ and army size, despite losing mule mining time, despite using a scan, despite losing 12 scvs at 8 minutes, despite losing pushing forces and despite killing only 2 queens and some roaches and no drones.
And people wonder why Zerg rages.
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Two more from Kawe vs. Shiftey ZvT matches.
First one is lol 2 fact blueflame hellion rush.
Second one is 1rax/1fact marine/tank (with siege mode) push
Winrar
GO TERRAN
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Siegemode push, from one base, with one rax and one factory has no right being that insanely strong.
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Shiftey and me playing on Xelnaga.
He loses 12 SCVs and 5 marines at the 8 minute mark, and a mule is denied mining. His first attack pops two queens and a couple of roaches, but little else and is killed. This doesn't stop him from still having twice the army value and a stronger econ due to lolmules, and amoving with a bunch of marines. His siege tank doesn't get to fire but that doesn't actually matter either, because stim is a joke.
tl;dr
- lose all the workers at your expo and your reinforcements
- lose your first pushing force killing no drones
- still be ahead in econ and army size, despite losing mule mining time, despite using a scan, despite losing 12 scvs at 8 minutes, despite losing pushing forces and despite killing only 2 queens and some roaches and no drones.
And people wonder why Zerg rages.
Save yourself frustration and go for roaches ONLY if you see blue flame hellons (to deny 6 hellions killing 30 of your zerglings) or some very heavy mech play.
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First game is against some poor zerg I destroyed with terran superiority. Despite me sucking hard on macro.
Second game is a brilliant kill of a cocksucking cannon rushing protoss who thinks he can win with that gimmicky shit.
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I wish my hatchery could fly too:(
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I wish my hatchery could fly too:(
Heart of the swarm, man... morph hatchery into The Baneking, flying, volatile ruler of all things.
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Just another zerg day on ladder. Ammount of retarded all in shit builds people can come up with is unbelivable.
(my award goes to dude from replay named "like,rly". To fail something that seems retard immune.
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For Palmar
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I'm amazed you held that roach all-in from him. I wonder if you can do that consistently, because the only big weakness I can identify in the build is that I just intuitively go "oh, he'll never hold a roach all-in".
btw, 70 drones on 2 bases is way too much. 50-ish is about right.
but I really like the map control it gives you.
Can you fight a roach/infestor army? I'd imagine infestors really fucking with your lings.
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Will definitely try and get a replay for vs roach infestor sometime. This game didn't reach that stage for him, at least. As you can see it's quite close-cut when you get pushed with roaches and have just lings (although I my macro is leaving me with a couple hundred of minerals a bunch, so could probably afford to have 1-2 more spines at front pre-emptively, which would've made it more favourable).
Also, one thing that going pure upgraded lings into infestor/ultra gives you is that if you at any time spot a weakness, you can at best kill him and at worst contain him completely while you prep your hive tech/more bases.
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I think this is the future of ZvZ, fake 1 base mutalisk into awesome.
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After feeling hopeless and suicidal after trying to play "standard" zvp i tried 7 pooling (economic version) twice, resoults are here. Also propably most exhausting game i ever played in sc2, versus some terran who droped me like hell all game long.