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 Patchnotes for 1.13 (2.0.1) - read! Large changes!



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November 14, 2006, 04:05:07 pm
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Offline delling

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Patchnotes for 1.13 (2.0.1) - read! Large changes!
« on: November 14, 2006, 04:05:07 pm »
Read it all here: http://www.worldofraids.com/forum/viewtopic.php?t=1398

I assume it's legit, and it's in-line with some of the changes in the beta.

Note the major changes to spell maths - nerfing of down-ranked heals, stacking HoTs, spell critical/resillience system, more +spells to HoTs and DoTs...

I'm working on Patchwerk tactics...

Arena PVP is coming...!

Seems like some stop-gap to keep us pleased over the Christmas period :)

Again: http://www.worldofraids.com/forum/viewtopic.php?t=1398
Now I run a tech website.

November 14, 2006, 11:56:20 pm
Reply #1

Offline Starbrow

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Re: Patchnotes for 1.13 (2.0.1) - read! Large changes!
« Reply #1 on: November 14, 2006, 11:56:20 pm »
Holy "%#¤! shit. I'm going to get mangle sooner than I thought! Much love!

I assume I will be seeing a +20% -ish dps boost when this hits retail...
Feral, a class of its own.

Alamo - REMEMBERS- HEEL BARES DURID! BARE DURIDS IS STORNG FREND!

November 15, 2006, 08:32:48 am
Reply #2

Offline Gaeios(Graxlos)

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Re: Patchnotes for 1.13 (2.0.1) - read! Large changes!
« Reply #2 on: November 15, 2006, 08:32:48 am »
Its quite strange how worldofwarcraft.com and wow-europe.com, does not seem to cooperate at all.

Why can't the europeans get the patchnotes at the same time as the americans?

The same patchnotes but from worldofwarcraft.com

http://worldofwarcraft.com/patchnotes/test-realm-patchnotes.html

gonna have to return for some arena-pwnage, after my exams.

If they would only use the Unreal-tournament sounds like in DOTA. DOUBLE KILL!, TRIPLE KILL!!, TRIPLE KILL!!!. PWNAGE!

Leaving wow just makes one play more dota -.-

/grax

Bears like alts!


November 15, 2006, 10:00:38 am
Reply #3

Offline Myogoblin

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Re: Patchnotes for 1.13 (2.0.1) - read! Large changes!
« Reply #3 on: November 15, 2006, 10:00:38 am »
this is GREAT news!!

I can go full resto till TBC!

I think we can make some excellent progress from this with our current build types! working out a lvl60 heal spec NOW!

November 15, 2006, 11:43:10 am
Reply #4

Offline Starbrow

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Re: Patchnotes for 1.13 (2.0.1) - read! Large changes!
« Reply #4 on: November 15, 2006, 11:43:10 am »
I hope the rogues will enjoy the +30% dmg on rupture and use it over Eviscerate perhaps? Anyway, look out for the +6% HP per 6 sec and 5% crit instead of 3% soon :P
Feral, a class of its own.

Alamo - REMEMBERS- HEEL BARES DURID! BARE DURIDS IS STORNG FREND!

November 15, 2006, 12:28:42 pm
Reply #5

Offline Myogoblin

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Re: Patchnotes for 1.13 (2.0.1) - read! Large changes!
« Reply #5 on: November 15, 2006, 12:28:42 pm »
may revoke my last spec and posts

https://www.wow-europe.com/en/info/underdev/testrealm.html

uk posted andd lvl70 is opened pre TBC

November 15, 2006, 01:33:15 pm
Reply #6

Offline Starbrow

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Re: Patchnotes for 1.13 (2.0.1) - read! Large changes!
« Reply #6 on: November 15, 2006, 01:33:15 pm »
may revoke my last spec and posts

https://www.wow-europe.com/en/info/underdev/testrealm.html

uk posted andd lvl70 is opened pre TBC

Those are beta patch notes, not for the general public.
Feral, a class of its own.

Alamo - REMEMBERS- HEEL BARES DURID! BARE DURIDS IS STORNG FREND!

November 16, 2006, 10:05:31 am
Reply #7

Offline Goza

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Re: Patchnotes for 1.13 (2.0.1) - read! Large changes!
« Reply #7 on: November 16, 2006, 10:05:31 am »
Here are some changes not in the notes.
You might want to sell your AQ books etc ASAP and refrain from buying those yourself.

http://www.worldofraids.com/forum/viewtopic.php?t=1444

Here are the most noticeable changes:

-Escape artist is now an instant cast.
-Same faction players in stealth are seeable by any other player of that faction.
-The Quest log has been expanded to hold 25 quests.
-Many profession that used to require a recipe, plan, ect, to learn are now trainable by the corresponding profession trainer.
-Four new bank slots! And an extra bag slot that costs 25g to purchase.
-Many new items have been added to various vendors, including Jewelcrafting Plans.
-All class specific spell books that previously dropped in dungeons are now trainable at level 60.
« Last Edit: November 16, 2006, 10:07:47 am by Goza »

November 16, 2006, 09:03:40 pm
Reply #8

Offline Kawe / Dave

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Re: Patchnotes for 1.13 (2.0.1) - read! Large changes!
« Reply #8 on: November 16, 2006, 09:03:40 pm »
-Same faction players in stealth are seeable by any other player of that faction.

That's just spoiling fun for people :( RP realm players might be a little annoyed by this too :x Using vanish to make a dramatic exit from a pickup group or something is fun... or appearing next to people and so on :]


November 17, 2006, 12:06:33 am
Reply #9

Offline delling

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Re: Patchnotes for 1.13 (2.0.1) - read! Large changes!
« Reply #9 on: November 17, 2006, 12:06:33 am »
RARE SPAWN.
Now I run a tech website.

 

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