Iron Edge

Iron Edge => General Discussion => Topic started by: kawe on February 09, 2008, 04:10:23 am

Title: 2.4 patch notes (PTR)
Post by: kawe on February 09, 2008, 04:10:23 am
EDIT**
MMO champion has a bucket of new sunwell images. All the bosses, lots of weapon graphics, and more. This link is better. Also, legendary bow:
(http://static.mmo-champion.com/mmoc/images/news/2008/february/thoridal.jpg)
So a legendary weapon that equates to a potential +1 bagslot for hunters at last? ;)

http://www.mmo-champion.com/index.php?topic=4163.0

http://boards.worldofraids.com/topic-10748-1.html

Black temple, Hyjal attunements removed. For those of us who have done the attunements, we get another title, this time, "Hand of A'dal".

Title: Re: 2.4 patch notes (PTR)
Post by: Devlin on February 09, 2008, 04:37:11 am
simply stunning!

 * You may now fight Prince Kael’thas and Lady Vashj without first killing all the other bosses in their respective dungeons.


 :o :o :o :o
Title: Re: 2.4 patch notes (PTR)
Post by: Vorte on February 09, 2008, 04:55:45 am
Uhm, no durid nerfs, no warlock nerfs, wtf? Now all casual slackers can join BT and farm tras for funky epics!:D
Title: Re: 2.4 patch notes (PTR)
Post by: Daekesh on February 09, 2008, 09:05:02 am
Black temple, Hyjal attunements removed. For those of us who have done the attunements, we get another title, this time, "Hand of A'dal".

(http://icanhascheezburger.files.wordpress.com/2008/02/funny-pictures-white-fluffy-omg-kitten.jpg)
Title: Re: 2.4 patch notes (PTR)
Post by: kawe on February 09, 2008, 01:15:33 pm
Interesting reading the discussion on wowinsider about the attunement changes. Someone pointed out that a lot of guilds will probably ignore kael and vashj now since the difficulty of the first few bosses in BT and Hyjal doesn't touch their difficulty (though I'm not certain now, last time I was at kael was a while ago, pre-most of the torrent of nerfs he recieved).
Title: Re: 2.4 patch notes (PTR)
Post by: Shannaro on February 09, 2008, 01:20:58 pm
staff staff staff staff ! imba staff :P or dagger
Title: Re: 2.4 patch notes (PTR)
Post by: kawe on February 09, 2008, 02:02:36 pm
staff staff staff staff ! imba staff :P or dagger

mm, delicious crack
Title: Re: 2.4 patch notes (PTR)
Post by: Shannaro on February 09, 2008, 03:20:59 pm
staff staff staff staff ! imba staff :P or dagger

mm, delicious crack

mmm indeed
Title: Re: 2.4 patch notes (PTR)
Post by: Smorisha on February 09, 2008, 04:11:07 pm
Well... you don't need Vials of eternity quest to enter MH but you need it for faction ring, I guess ppl will do it eventually just for the ring.

And the bow is a bit confusing untill you see that u don't need arrows and bags for them. GIB!
Title: Re: 2.4 patch notes (PTR)
Post by: Daekesh on February 09, 2008, 04:32:22 pm
Hunters can stop complaining about spending 100's of gold on arrows every raid?  Win.
Title: Re: 2.4 patch notes (PTR)
Post by: Smorisha on February 09, 2008, 04:48:44 pm
Yep, and extra bag slot ftw!
Title: Re: 2.4 patch notes (PTR)
Post by: Cwave on February 09, 2008, 05:39:06 pm
Quote
Totem timer icons will now show up under your player portrait when you cast totem spells. Right-clicking a totem timer icon will destroy that totem.


i think hell just froze over.....
Title: Re: 2.4 patch notes (PTR)
Post by: Starbrow on February 09, 2008, 05:51:38 pm
A quick summary of the patch notes:

Sunwell is here.
<Insert random class ability>: Casting lower ranks of these spells is now properly penalized like other healing and damage effects.
Title: Re: 2.4 patch notes (PTR)
Post by: kawe on February 09, 2008, 07:05:03 pm
A quick summary of the patch notes:

Sunwell is here.
<Insert random class ability>: Casting lower ranks of these spells is now properly penalized like other healing and damage effects.

If you have ADD, sure :P
Title: Re: 2.4 patch notes (PTR)
Post by: Devlin on February 10, 2008, 12:30:31 am
http://img150.imageshack.us/img150/9189/wowscrnshot020908222737ay9.jpg

oh the good times!
Title: Re: 2.4 patch notes (PTR)
Post by: Ino on February 10, 2008, 12:44:32 am
http://img150.imageshack.us/img150/9189/wowscrnshot020908222737ay9.jpg

oh the good times!

You know these are fake right :P? Besides it wouldn't make sense to let 25 man raid bosses drop 3 tokens then....
Title: Re: 2.4 patch notes (PTR)
Post by: Ino on February 10, 2008, 01:57:46 pm
Bump for new info.

Seems like t6 set is going to be an 8 set now.....so I can finally get some proper boots:

(http://static.mmo-champion.com/mmoc/images/news/2008/february/lightbringer_raiment.jpg)

Also looks like there's gonna be some sort of new HoD, named Sunmote...
Title: Re: 2.4 patch notes (PTR)
Post by: Shannaro on February 10, 2008, 02:04:46 pm
bump indeed, new belt/bracers/boots for every class...drops in Sunwell xD
oh and, it appears proffessions gets a huge boost for crafting imba items.
Such as the sunfire robe, insanely good robe :) and it got stamina!!!
Title: Re: 2.4 patch notes (PTR)
Post by: Vorte on February 10, 2008, 03:47:55 pm
so yeah, that robe is the best there is atm? not even the one that drops are better methinks :P

Redicilous patch, seriously, me and sint are gonna be pimped out in 2 weeks, hoho:P
Title: Re: 2.4 patch notes (PTR)
Post by: Shannaro on February 10, 2008, 04:18:48 pm
Yeah vorte, thats true :)
Title: Re: 2.4 patch notes (PTR)
Post by: Grishnag on February 10, 2008, 05:17:37 pm
whats the point of making it a 8 set piece if you arent going to ad 2 more set bonuses
Title: Re: 2.4 patch notes (PTR)
Post by: Vorte on February 10, 2008, 05:37:12 pm
To use other parts in the itemslots you've already covered with t6 ofc :P

Or to just have people with the gathering mania being..maniacish.
Title: Re: 2.4 patch notes (PTR)
Post by: kawe on February 10, 2008, 06:40:54 pm
whats the point of making it a 8 set piece if you arent going to ad 2 more set bonuses

Think before posting! In one way it's almost the perfect system for a tier set to have many more pieces than bonuses, and I rather hope that they implement it in all future tier sets. The great thing about it is that you have so much freedom and likelihood of getting your set bonuses and you don't have to always be thinking about sacrificing your bonuses every time a slot upgrade comes along later.

To use other parts in the itemslots you've already covered with t6 ofc :P

Or to just have people with the gathering mania being..maniacish.

I think the word you're looking for is maniacal (man-eye-ick-al)
Title: Re: 2.4 patch notes (PTR)
Post by: delling on February 10, 2008, 07:13:10 pm
PTR raid this week.

Tuesday possibly.

PVE REALM.

PTR client: http://a.wirebrain.de/wow/ (fairly fast download)

Character copy link: http://wow-europe.com/ptr/character-copy.html

--

Get copied :)
Title: Re: 2.4 patch notes (PTR)
Post by: kagir on February 10, 2008, 07:29:16 pm
PTR raid this week.

Tuesday possibly.

PVE REALM.

PTR client: http://a.wirebrain.de/wow/ (fairly fast download)

Character copy link: http://wow-europe.com/ptr/character-copy.html

--

Get copied :)

Copied this Friday, still no character.
Title: Re: 2.4 patch notes (PTR)
Post by: Grishnag on February 10, 2008, 07:29:46 pm
character copy is full atm 7 day wait it says
Title: Re: 2.4 patch notes (PTR)
Post by: Ino on February 10, 2008, 07:30:07 pm
Yar Copy Char is bugged. Some ppl logged in and got someone else's lvl 70. Knowing Blizz this won't be fixed @ Tuesday...
Title: Re: 2.4 patch notes (PTR)
Post by: delling on February 10, 2008, 08:11:42 pm
Can hope/try for Tuesday!
Title: Re: 2.4 patch notes (PTR)
Post by: Lazzarus on February 10, 2008, 11:29:21 pm
Why PvE realm? :(
Title: Re: 2.4 patch notes (PTR)
Post by: delling on February 10, 2008, 11:31:19 pm
Lower population...!
Title: Re: 2.4 patch notes (PTR)
Post by: Vorte on February 10, 2008, 11:51:13 pm
AFGM IS IN OUR FORUM, POSTING IN OUR THREADS!:O
Title: Re: 2.4 patch notes (PTR)
Post by: Lazzarus on February 11, 2008, 01:19:17 am
AFGM IS IN OUR FORUM, POSTING IN OUR THREADS!:O

Cat: Miauw :P

Already copied a char to the PvP realm, might copy 1 to the PvE realm as well  :D
Title: Re: 2.4 patch notes (PTR)
Post by: delling on February 11, 2008, 01:23:29 am
I think you can give the sig a rest, Laz :P

Be a pro - migrate back to Dunemaul and join a proper guild!
Title: Re: 2.4 patch notes (PTR)
Post by: Lazzarus on February 11, 2008, 01:33:22 am
sig is old and cool - "your own" Devlin made it for me! :D

I'm casual anyways ;) Just doing arena. In Huhuholics now (The old core of AFGM, who continued playing after AFGM disbanded started Huhuholics. A Casual guild) They've killed Illidan now =) Not that I'm raiding, but I'm happy for them  :)

Studying is taking up most of my time. Heard about your naxx/AQ40 kills, gz :) And gz on Illidan. And gz on staff Delling  ::)
Title: Re: 2.4 patch notes (PTR)
Post by: Marko on February 11, 2008, 05:06:06 am
Lulz Lazz!
Title: Re: 2.4 patch notes (PTR)
Post by: Goza on February 11, 2008, 11:32:42 am
Lower population...!

You sure about that? Over the weekend the PvE was always "high" while the PvP realm was "low". But maybe that was because of all the level1 priests swimming thru the ocean. Anyway you can just copy to both realms.
Title: Re: 2.4 patch notes (PTR)
Post by: delling on February 11, 2008, 12:02:08 pm
Yea, I wondered too... I asked someone at the time which one had lower population, and just went with their response. Then I saw that PVE was higher than PVP later in the day...

Shrug :)
Title: Re: 2.4 patch notes (PTR)
Post by: Daekesh on February 11, 2008, 12:46:30 pm
The PVP realm *always* shows itself as being less populated than the pve realm.
Title: Re: 2.4 patch notes (PTR)
Post by: delling on February 11, 2008, 12:50:23 pm
The PVP realm used to always be the high-pop one, as people liked running premades around with awesome gear and killing shit.
Title: Re: 2.4 patch notes (PTR)
Post by: Comrade Nox on February 11, 2008, 01:10:26 pm
The Public Test Realm Character Copy feature is currently closed. Please watch www.worldofwarcraft.com for any announcements regarding the availability of the Public Test Realms.
Title: Re: 2.4 patch notes (PTR)
Post by: Shannaro on February 11, 2008, 02:55:26 pm
copied already since friday, still no char -.- sucks ass.
Would be really cool to try out Sunwell!
Title: Re: 2.4 patch notes (PTR)
Post by: Ino on February 12, 2008, 09:43:21 am
Char copy is up atm, gogogo!
Title: Re: 2.4 patch notes (PTR)
Post by: Vorte on February 12, 2008, 09:46:05 am
yarr...pending.. :)
Title: Re: 2.4 patch notes (PTR)
Post by: Gaeios(Graxlos) on February 12, 2008, 12:07:55 pm
Ipal pending \o/
Title: Re: 2.4 patch notes (PTR)
Post by: Devlin on February 12, 2008, 12:34:36 pm
make sure you copy over flasks and shit!
Title: Re: 2.4 patch notes (PTR)
Post by: kawe on February 12, 2008, 12:45:53 pm
Still says queue is full for me :/

edit* actually noticed it even says the wait time is even more than before - 8 days now.
Title: Re: 2.4 patch notes (PTR)
Post by: Ino on February 12, 2008, 12:47:51 pm
Still says queue is full for me :/

edit* actually noticed it even says the wait time is even more than before - 8 days now.

It was open for a few minutes I guess this morning....

Luckily I still have those 20 fel lotus in bank so I can make some flasks on PTR...
Title: Re: 2.4 patch notes (PTR)
Post by: starshadow on February 12, 2008, 02:42:02 pm
got more then enough flask on me :) but cant copy char bleh
Title: Re: 2.4 patch notes (PTR)
Post by: Vdti on February 13, 2008, 10:05:53 am
Copied my char successfully to both the PvE and PvP server yesterday. It was no queues on the PvE server at least when I tried it.

Maybe we should create a list of players that have copied chars so we know when we have enough for a raid?
Title: Re: 2.4 patch notes (PTR)
Post by: Goza on February 13, 2008, 10:15:30 am
Maybe we should create a list of players that have copied chars so we know when we have enough for a raid?

There you go:
http://xoops.iron-edge.co.uk/forum/index.php?topic=2671
Title: Re: 2.4 patch notes (PTR)
Post by: Devlin on March 04, 2008, 11:35:29 pm
http://www.worldofraids.com/2008/ptr/24/gemsbadges.jpg

made
of
win.

HI EQ, sell me some gems!
Title: Re: 2.4 patch notes (PTR)
Post by: Smorisha on March 05, 2008, 09:34:40 am
Hahahha, Earthquake will be rich :P
Title: Re: 2.4 patch notes (PTR)
Post by: kawe on March 06, 2008, 12:47:08 am
Whine enough and Blizzard will yield to your demands!

Lifetap change reverted and flametongue MS effect (totem and self weapon buff) removed.

Title: Re: 2.4 patch notes (PTR)
Post by: Daekesh on March 06, 2008, 12:48:41 am
Did they completely remove the life tap change?
Title: Re: 2.4 patch notes (PTR)
Post by: Gaeios(Graxlos) on March 06, 2008, 09:11:30 am
TANKING IS HARD KEKE :)

Druid

    * Swipe: This ability will no longer strike any secondary targets which are under the effect of crowd-control spells that break on taking damage. i.e. Polymorph, Sap, etc.

Warlock

    * Felguard Cleave: This ability will no longer strike any secondary target which is under the effect of crowd-control spells that break on taking damage. ie. Polymorph, Sap, etc.
   
Warrior

    * Cleave: This ability will no longer strike any secondary target which is under the effect of crowd-control spells that break on taking damage. i.e. Polymorph, Sap, etc.

Why do blizzard insist on making pve easier and easier :D
Title: Re: 2.4 patch notes (PTR)
Post by: Vorte on March 06, 2008, 10:16:45 am
Did they completely remove the life tap change?

Yup. It wasn't the right way to nerf SLSLSLSL. But if Icy Veins don't give haste no more, why doesn't it stack with bloodlust?
Title: Re: 2.4 patch notes (PTR)
Post by: Auran on March 06, 2008, 01:56:57 pm
TANKING IS HARD KEKE :)

Druid

    * Swipe: This ability will no longer strike any secondary targets which are under the effect of crowd-control spells that break on taking damage. i.e. Polymorph, Sap, etc.

Warlock

    * Felguard Cleave: This ability will no longer strike any secondary target which is under the effect of crowd-control spells that break on taking damage. ie. Polymorph, Sap, etc.
   
Warrior

    * Cleave: This ability will no longer strike any secondary target which is under the effect of crowd-control spells that break on taking damage. i.e. Polymorph, Sap, etc.

Why do blizzard insist on making pve easier and easier :D

omg player nerfing. How they manage to do that?
Title: Re: 2.4 patch notes (PTR)
Post by: kawe on March 06, 2008, 02:54:02 pm
Did they completely remove the life tap change?

Yep.
Title: Re: 2.4 patch notes (PTR)
Post by: Daekesh on March 07, 2008, 10:12:47 pm
Quote
Apologies that this update is coming so late but we pulled the Essence of Immortal quest chain about 2 weeks ago. That's why you haven't seen it on the Public Test Realm. The 3 gates will open automatically over time at equal intervals on all servers
Title: Re: 2.4 patch notes (PTR)
Post by: Grishnag on March 07, 2008, 10:57:57 pm
Quote
Apologies that this update is coming so late but we pulled the Essence of Immortal quest chain about 2 weeks ago. That's why you haven't seen it on the Public Test Realm. The 3 gates will open automatically over time at equal intervals on all servers
does that mean you dont have to get 75 of those thingies?
Title: Re: 2.4 patch notes (PTR)
Post by: Daekesh on March 07, 2008, 10:59:16 pm
80.  And yes.
Title: Re: 2.4 patch notes (PTR)
Post by: Ino on March 08, 2008, 12:27:44 am
It also means that raiding Vashj and Kael becomes less attractive I guess:

Quote
Quote

    I suppose this means all the free potions/gems are gone from the rewards too. :(


Correct.
Title: Re: 2.4 patch notes (PTR)
Post by: delling on March 08, 2008, 12:33:34 pm
Well, that's cool. Well, it's probably a dis-advantage for us, because we'll miss out on a lot of cool mats and stuff... But it means we won't fall behind, waiting for our slacking server to catch up :)
Title: Re: 2.4 patch notes (PTR)
Post by: Goza on March 10, 2008, 09:48:31 am
Boring! All the "omg slackers kill some bosses to open gates" drama annihilated :( No "dunemaul sucks progress wise" morons on dunemaul.org :( Meh.

Silly world first kills will go to whatever uberguild logs in 1 sec after the gates automatically open anyway.