Iron Edge
Iron Edge => Other Games => General discussion (public) => Topic started by: Smutten on January 07, 2009, 01:57:44 pm
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SO! I was just thinking about playing CS, and i thought
"WAAT, lets get some IE's to play with me!" so i log into the forums, but
I CANT FIND A DAMN POST BOUT IT! What the shizzle for dizzle!
Counter strike 1.6 HAS to be the perfect cs game, ever made so faar.
1.5 = fun, the hitbox was fucked, lets go headshot while sniping his toe.
Source = CMAAN! The hitbox has been changed from perfection to stupidity,
and the damn graphs is RUINING it! WHATS UP WITH NOT BEEING ABLE TO
SHOOT PEOPLE THROUGH MASSIVE WALLS?! The haxx is the skill, NUFF SAID!
SO! If you play 1.6, or HAVE played it before - give me a PEWPEWPLING!
I need nerds to play with me, and since ive been playing 6 years straight, i should
PWN U ALL USING TOUCHPAD! !!!!111 Don't believe me? TRY ME !!!
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CS 1.6 ftw!
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Thats right!
Lets gather up later and PLAY!!
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Is this the game I blew up Ahkailon in while being on his team?
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Yes, thats correct vorteh :p
lets tell the story shall we?
Ahkailon is hiding in a dark place, on some map - when vorteh
comes running. Since ahk sucks balls, he starts shooting, but stops
when he realises that its a team-mate. Vorteh gets pissed of, and shoots him
in the head with a TMP xD
HAHA :D
was best compo ever! ;D :P
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beta 6 ftw.
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CoD4/5 are both better. I will install CS, and see if it less of a steaming pile of fail than I thought last time. That was a lot of fail, btw.
The way I see it, only reason people qq about source was because it was different enough that their old skillset from cs 1.6 that they couldn't instantly PWNERISE NOOBS and be REALLY PRO AND AWESOME AND COOL. That, or pure nostalgia and a backwards aversion to change.
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cs1.6 <3
I might be up for some games sometime. I'll see if i can poke Inphyy and Crixalis aswell (true pro's of 1.6!)
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CoD4/5 are both better. I will install CS, and see if it less of a steaming pile of fail than I thought last time. That was a lot of fail, btw.
finally someone who agrees with me can't talk about CoD5 though
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Well - we dont whine cause we dont pwn yet..
i still kill as maany people as i did on 1.6, but
the graphs make the weapons react slower, the hitbox is screwed (steam said this too)
and yeah, haxxing through walls ARE the skills..
You dont JUST need quick reactions..
sound, ingame gameplay, ingame IQ, and most important,
when you play 5v5 (etc) TEAMPLAY! Sitting in a dark place shooting
11 people in the back running past aint skills..
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Getting shot in the back because you're unable to see someone sitting in a corner is nothing to do with the game at all... change your graphics settings, get better eyes, or both.
Re. haxxing through walls, are you referring to bullet penetration, or wallhacks? Because like all other games we play together in IE, I don't think anyone is so OMFG MUST WIN TO GET ERECTION to be using any hacks. If you're just complaining about being shot through a wall via someone, it's more a case of L2P and stop being so predictable in where you stand behind cover, and adapt to the idea of every cardboard rectangle not being a steely fortress.
Regarding teamplay, Left 4 Dead pretty much destroys any other game in that department.
Moving on...
I played some CS again. It's not awful, and was definitely very good for when it was released. But playing it now it feels awfully dated and I'm not talking about the graphics (the gun models actually remain quite okay). Simple things like not having the choice to take aim at the cost of movement speed, or sprint at the cost of being able to shoot at all are quite glaring now. And Unreal floors it for pure reaction/accuracy rewarding.
Compared to the CoD series, it lacks a lot of polish. Check out http://www.xanga.com/DenKirson/632800688/item.html and have a read about cod4 - it's really impressive seeing the underlying design, and what an incredible job infinity ward did with balance. CoD5 is good too, but that's rather something to do with the fact Treyarch lifted a huge amount directly from CoD4.
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Pretty sure the only people that would WANT to play CS nowadays are people that are very good at CS, and not at other FPSes.
It makes sense, you don't want to drop an FPS that you spent years mastering, to play another game where noobs will own you.
Sadly, doesn't make CS a _good_ game, just... a game that some people still enjoy, because they're good at it.
Time Splitters 2 is FAR better :P
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Re. haxxing through walls, are you referring to bullet penetration, or wallhacks? Because like all other games we play together in IE, I don't think anyone is so OMFG MUST WIN TO GET ERECTION to be using any hacks. If you're just complaining about being shot through a wall via someone, it's more a case of L2P and stop being so predictable in where you stand behind cover, and adapt to the idea of every cardboard rectangle not being a steely fortress.
I'm quite sure he is talking about bullet penetration as I've seen him play quite a bit through the years, and I've never seen him cheat (and I've witnessed the MASSIVE amount of whine he has directed towards cheaters in-game (such as 16bit users)). Also, if you read what he is saying (though it might be difficult due to his strange linedivision (what's up with that?)) you will see that he is complaining about not beeing able to shoot people through walls in source, not beeing shot.
Edit: And more on topic; CS sucks donkey balls, TF2 rocks the cocks (coming from one who sucks at both).
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Time splitters 2..... horrible...horrible... memories....
Robot Factory on hard......
hnnnnnnnnnnnnnnnnng...........
Played it when it just came out... Dear god, sat with a friend on Co-op and played Robot Factory for 7 hours straight untill we SOMEHOW by divine intervention cleared it
Then u play the final map and clear it on the first try without any problems
But the game was awesome!
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Played CS beta through 1.6 for years and years (go 1.3!).. In fact most of my mice/heatsets throughout the years have been prizes from cups etc. Never bought Source though.
Kawe, Smutt is referring to an (nordic?) expression that means you predict where people (experience about how long it takes from a to b and sound) are and shoot them through the walls. He's not referring to wall hacks, i'm sure. Shooting through walls/objects is a big part of CS that makes the maps complex and shows if you've got a hang of it or not. Like Delling mentions.. You have to know it inside out to be really good. Once you are good, why get owned in newer/other games? :P There's a reason I never played Quake more than on random occasions during LANs!
Playing 1.6 with a bunch of you would be fun, yes.. well maybe.. CS is boring if you don't play with people on your same level.. And it goes both ways. Not trying to claim that I'm too pro to play with anyone, but it's the fact that you have to have been or are a FPS monster to have fun while playing with ones that have been/are. Else it's boom HS at LoS or through the wall that you're so dearly hugging while looking for your nades :P
Also, it takes alot longer time to go from noob to OK compared to game like DotA and other shooters like CoD (imo).
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I agree with Kagir. CS has a very high skill-cap.
I only played competitive CS briefly.
What makes CS the best shooter I've ever played is that it moves away from standard of running around and rail-gunning everyone with your 1337 aiming skills. To a much more strategic game where aiming is only a basic skill. I'm pretty sure everyone that plays l4d has the basic aiming skills required to function in a CS team.
Once you've got your basic aim down, CS becomes all about strategy and mind-games.
And CS appeals to people like me for the setups and finesse required in tactics. It's not hard to aim down a narrow hallway, at a stationary or slow target. If you can be seen, you're usually dead, no matter how bad someone elses aim is, he can still hit you. So you have to distract, outnumber and outplay the opposition.
I played competitive CS using a ball-mouse (instead of laser) for a while. It didn't really matter at all. I could still fire the straight line that had been designated for me.
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That's a fair point about strategy actually... and the small time I did play in a CS clan, it was all about who was grenading, and when, and where... and other set pieces like that. I guess that's more fun than just 'CS as an FPS' :)
There must be better games for strategy though... BF2, COD...
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As far as my experience goes, the CoD-series are not strategy based on the same level as CS.. I played quite a bit of Battlefield: Vietnam back in the day, though, and with all the vehicles, weapons and paths, it demanded very much strategy work.. Guessing the same thing has been passed down to BF2, with the software that has pictures of all the maps in the game and lets you put dots, lines and advanced commands on the picture for your clan to see prior to a clan match..
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Well, what's the strategy element of CS? The planting of the bomb, yeah?
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massive strategy... if u ever watch the pro clannies , that shit is planned.
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you go left i go right? lets stick together? yes very much
edit: i played BF1942 and BF2 alot and while never in a clan i did find that most people mindlessly rushed to a flag to capture it and then losing all the other flags cause people cant coordinate for crap it would prolly be different in clans im sure
seriously though if you want strategy play a freaking RTS
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CS1.6 Is more strategy then most people think. Not just that, teamwork is a big factor aswell, you can't just roam around the map shooting people. It doesn't work like that.
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shooting people before they shoot you does tend to help you know
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Well, what's the strategy element of CS? The planting of the bomb, yeah?
Assuming u aren't trolling here, that would be akin to saying, "What's the strat for l4d? Just incap all the survivors, yeah?"
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you go left i go right? lets stick together? yes very much
edit: i played BF1942 and BF2 alot and while never in a clan i did find that most people mindlessly rushed to a flag to capture it and then losing all the other flags cause people cant coordinate for crap it would prolly be different in clans im sure
seriously though if you want strategy play a freaking RTS
Haha
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shooting people before they shoot you does tend to help you know
haha <3
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Ive never been too good at CS, probably because i've never really played it (fairly sure I can count the number of times on my hands)
But I have played with some very skillful players, and even if my aiming skills are fairly good I tend to get killed before i even see them. (The wall fact they talked about)
It's probably quite alot of strategy involved in it, and especially psychology, since they have to assume where the other teams going, and what they are doing (in quite the larger scale then people playing CoD or BF are, since those two It's about the match in a whole, unlike from CS were you count the Rounds)
Take for example,
When i was in Serbia, Gidra got challenged in CS by a guy from Nihilum in CS, Gidra apperantly hadent played in a few years
But then, somehow. They played Dust, the first one. And by mere sound, Gidra managed to know where the other guy was, and get a HS, with a SCOUT
through 2 walls....
And I can assure u there was no hax, since i was sitting behind him.
And about L4D, Im fairly sure its all about the screamfest!
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Ofc, when the round starts the terrorists make one plan, to take THIS bombspot or whatever, split up, come out at the same time and fuck everyone in their behinds while they try getting the ones comming out in front of them..
Counter Terrorists choose different spots for the game, and tend to keep them
for the entire game, might change for 1 or two rounds if they have f.ex sniper
(which would be balls for some spots)
Grish, shooting people in their massive heads before they blast yours open, ofc helps, but its not as easy as it looks..changing spots, breaking into the enemys minds, placing yourself where they wont expect you, listen carefully for sounds that might give their possitions up, giving you the chance to throw a HE (Heavy Exploziiiivez) nade in their face and taking down their HP through the wall(s).
I mosly play 5v5, so the quality of the players tend to be decent, if not really high.
I might be bragging, but i can go on a random server with 24 people on it, and get like
100 - 13 stats, no problem. (Ahk have watched me do this maaanny times)..
Random server = doesnt count, you can be lucky.
But killing all the players on the opponent team while playing a 5v5, is more
or less status, cause its hard beeing alone against 5'AKs and 5 nades making their way up your pants.
CS IS THE ONE AND ONLY TACC GAME, and as said previously, it takes time to get
good at this game..mucho timo!
If anyone have played for 4-5 years, and have done alot/some of these PCW's, i would
love to play with you one day..<3
Yeah, and btw - the aiming in this game is NOT like l4d (as i read on some posts)
Working out the sniper, watching your aim go mental if you spray and pray, and STILL
hit the head even tho it seems pointless to try, watching your ammo, changing guns quickly to get the best use of them (Gun and PIZTOLZ, and ofc - my fav.
Beeing able to NOSCOPE THEIR FACES!
I'll take on the best L4D player, anyday :)
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THIS is what i mean..
look at how perfectly they time everything,
the aim goes gigantic cause hes shooting as hell with his AK, and still
he manages to get the last 3 bullets in the guy's FACE!
This movie was actually the first movie i watched when i started playing in..
2001 or something :p Brilliant movie!
Watch, learn, start playing - lets do some 5v5!!
Love <3
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CS is really not about BREAKING INTO THEIR MINDZ OMG ::) You've basically put up a wall of text that could be said in:
Terrorists move around
CT move less
People listen for footsteps
Throw nades maybe. Nades do damage! Without line of sight HOLY SHIT!
OMG CS IS TEH TACTICALZ RLY GUSY.
Regarding taking time to get good at... yes, mainly because the spray is not entirely random and have set patterns of spray which can be memorised and then countered.
As for "I'll take on the best L4D player"...
Perhaps you do not understand the meaning of 'co-op' and 'team play' at all? I wonder if you would be a huge gimp to have on a team in L4D.
edit* Just watched that youtube link. You realise that the reason 99% of those incidences they show when they are winning is because they aimed faster, and more accurately. And nearly all of the encounters there are instances of the opposing players/teams encountering each other face on, both knowing they are there and just the people whose POV we are watching are faster & more accurate aims who I guarantee you know the spray patterns very well.
It is minimally tactical, and the maps are so well known to the players, and the plays, that it is absolutely not about looking for giving away position most of the time - those players will nearly always know where each other are just due to experience.
When it comes to the whole concept of players needing to think about positions and map play more, CoD4 destroys it - the maps have many many more positions and lines of sight, and the lack of accuracy off the hip also generally pushes people away from being able to do the run and gun more often seen in CS, where there is only firing off the hip (snipers excluded, but then with snipers in CS the sights are generally only used very very shortly before a kill and there's no 'hold breath' mechanic there to slow it down). The increased map complexity in CoD means there's a lot more scope for people to actually attempt to flank as well. Even more so if someone has went for the Dead Silence and/or radar jamming perks.
CS is hardly tactical, about as tactical as Rock Paper Scissors.
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Playing CS on the art department against the programmer department in my old company was all it took me to learn that CS totally sux.
Yes it's fact cause I tell you so.
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Grish, shooting people in their massive heads before they blast yours open, ofc helps, but its not as easy as it looks..changing spots, breaking into the enemys minds, placing yourself where they wont expect you, listen carefully for sounds that might give their possitions up, giving you the chance to throw a HE (Heavy Exploziiiivez) nade in their face and taking down their HP through the wall(s).
thanks i needed a laugh
this is not a psycholical shooter you dont get in to peoples head stop pretending it is a OH EM GEE TACTICAL SHOOTER BESTESTS EVERESTS DUUUURRRRR, its not oke
hell im agreeing with kawe here CS as far as i know doesnt have bullet penetration (i mean shooting through walls and shit without cheats ofc) CoD 4 does meaning hiding behind a some wood when someone knows your there and waiting it out till he comes at you is not a option
I'll take on the best L4D player, anyday
again thanks i needed a laugh
this just shows me you know fuck all about L4D
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CS as far as i know doesnt have bullet penetration
It does.....
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Djiiizez..
Well, to some people - shooting through the walls, due to sounds
and imagining where they might stand/are about to go - are skills..
So what if we dont have 105005 windows that you can hide in like CoD..
And kawe, i'll let you play ONE map for 6 months straight, every day, and i will
still find ways to outplay you..
its not like theres 2 spots where you stand for 2 hours and shoot people..
SOUND - BRAIN - SKILLS! These 3 works together..
And yeah, i havent played L4D that much, but most fps has the same engine, so yeah
i think i would make you look like a 4 year old :)
*awaiting angry replys*
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CS 1.6 uses a modified version of the Quake 2 engine, as I recall.
No, not many games use that engine any more...
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Djiiizez..
Well, to some people - shooting through the walls, due to sounds
and imagining where they might stand/are about to go - are skills..
So what if we dont have 105005 windows that you can hide in like CoD..
And kawe, i'll let you play ONE map for 6 months straight, every day, and i will
still find ways to outplay you..
its not like theres 2 spots where you stand for 2 hours and shoot people..
SOUND - BRAIN - SKILLS! These 3 works together..
And yeah, i havent played L4D that much, but most fps has the same engine, so yeah
i think i would make you look like a 4 year old :)
this is funny realy but still
edit: the funny part bieng you hiding in a window
oh and if you are so confident that you can outplay us in L4D i shall respond with bring it
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And kawe, i'll let you play ONE map for 6 months straight, every day
wow, thats even more insane than me playing wow for years
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Your posts are steeped in ignorance Smutt :( Nevertheless...
I have no desire to play a cs map for 6 months straight - why would anyone want to do that? And it'd still come down more to who could aim better, and faster. Listening to where people are and knowing the maps are comparatively rudimentary.
Also, I don't think anyone was arguing that there's no skill involved. Infact, I was actually arguing that that's more or less all there is to it - practising the skill of aiming fast and accurately. When it comes to tactical depth, CS isn't even up to the ankles.
I'm also really intrigued to see how you fare in L4D now. Kudos if you do well, though you've set yourself up for a massive fall if you're a team gimp...
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been playing CS 1.6 active and attended LAN's to win^_^
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Awesooome, been scanning the page for a 1.6 topic, I am very much up for it, and take on every challange :) Havent played for 2 years as I didnt have the time for it anymore, but played for alternate attax in their b team, and vs teams like sk , mousesports etc.(Which means eps league) So its on! We could make an IE allstarts pro CS team and be svr first with that yo!
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Where is the necro picture?
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(http://i300.photobucket.com/albums/nn12/EnPsyane/NecroPost.jpg)
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And dead games.
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And dead games.
Implying Counter Strike is dead: http://store.steampowered.com/stats/
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Awesome graphs but... I can't find the CS stats...
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View Steam players per game
Top 75 games by current player count
Current Players Peak Today Game
75,374 95,186 Call of Duty: Modern Warfare 2 - Multiplayer
71,010 90,580 Counter-Strike: Source
52,682 72,102 Counter-Strike
20,717 30,210 Team Fortress 2
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See? Dead!
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See? Dead!
*sniff*
hmmm...
I need to investigate...