| - Speed: | Normal |
| - Simultaneous turns | On |
| - Can take over AI | On |
| - Turn timer | 12 hours |
| - Turn limit | None |
| - City elimination limit | None |
| - Victories | Conquest, domination, cultural, space race, diplomatic (not time) |
| - Advanced start | Off |
| - Advanced start points | 720 |
| - City razing | On |
| - City flipping from culture | On |
| - Barbarians | On |
| - Raging barbarians | Off |
| - Aggressive AI | Off |
| - Unrestricted leaders | Off |
| - Random (AI) personalities | Off |
| - Choose Religion | On |
| - Tech trading | Off |
| - Tech brokering | On (disabled by no tech trading) |
| - Permanent alliances | Off |
| - Always war | Off |
| - Always peace | Off |
| - One-City challenge | Off |
| - Permanent war or peace | Off |
| - New random seed on reload | Off (RELOAD FOR MORE CRIT!) |
| - Lock modified assets | Off |
| - Require complete kills | Off |
| - Vassal states | On |
| - Tribal villages | On |
| - Espionage | On |