Iron Edge

Iron Edge => Other Games => DOTA => Topic started by: Palmar on March 06, 2012, 12:06:11 pm

Title: Dota things
Post by: Palmar on March 06, 2012, 12:06:11 pm
I'm just going to add these three points to a single post. It's simply stuff I've been thinking about.

1. What are the best dota 2 websites? Both when it comes to tournament discussion and community, and also sites with detailed and updated hero guides and such.

2. Does anyone know if there are any dota tournaments similar to zotac or viking cup and such tournaments for sc2, where anyone can just show up with a team, sign up and play a bit. Would people in IE want to play such tournaments?

3. Should we do an in-house league at some point? Similar format to the SC2 tournament, I guess. We'd have hopefully 4 captains and at least 6-7 players per team. Set aside one evening weekly to play the IE league etc. Can do drafts etc too.
Title: Re: Dota things
Post by: Surim on March 06, 2012, 12:08:10 pm
Best place I have found for Dota2 guides is this Palmer: http://www.dotafire.com/dota-2/guides (http://www.dotafire.com/dota-2/guides)

Not sure how great the guides are, but does prove helpful to noobs (like me)
Title: Re: Dota things
Post by: Ino on March 06, 2012, 12:09:42 pm
1. playdota.com is still relevant, although some of the guides there might be out of date. reddit/r/dota2 en TL also has a dota 2 section. I think gosugamers is also pretty popular but I never go there.
Title: Re: Dota things
Post by: Pluug on March 06, 2012, 12:12:20 pm
1. www.gosugamers.net this is what im reading when i need to check upcomming tournaments and streams, basically there is information about every "important" match here.

2. There was some tournaments, but im not sure what was the requirement to join.

3. Im up for some fun games always so we should definately work on this one!
Title: Re: Dota things
Post by: Palmar on March 06, 2012, 12:14:01 pm
main thing about the weekly cups is that it can be fun. I won one of those cups in sc2, and in another one I went on a pretty good run until I met a legit pro-player and got stomped. It's fun to have a chance to play against awesome people, and also fun to try and pull as deep as you can in such a tourney.
Title: Re: Dota things
Post by: Pluug on March 06, 2012, 12:18:29 pm
There is also http://www.joindota.com/en/start, so i guess you can sum it all up in one post and make it sticky.
Title: Re: Dota things
Post by: delling on March 06, 2012, 12:44:03 pm
We could try to actually be competitive at DOTA 2 -- like, how we were once top-100 in WoW.

Would be fun! Could do some tourneys, win some money!
Title: Re: Dota things
Post by: Sintrael on March 06, 2012, 12:56:39 pm
I'm defo up for some tournament games, been lax on dota for the last two weeks though, been playing single player games :O
Title: Re: Dota things
Post by: Surim on March 06, 2012, 01:00:50 pm
I'm defo up for some tournament games, been lax on dota for the last two weeks though, been playing single player games :O

Single player games... Forever alone
Title: Re: Dota things
Post by: Fulskar on March 08, 2012, 12:10:13 pm
If this Overlords will allow it, I have access to the game when you begin and you need a +1, then I would gladly fill in. Practising on HoN in the meantime. :)
Title: Re: Dota things
Post by: Fulskar on March 08, 2012, 05:49:42 pm
Update: Just got a beta key, so will be available if you guys need a +1 anytime you're playing really. Would very much like to have a few games with you guys.
Title: Re: Dota things
Post by: Vorte on March 16, 2012, 06:57:42 pm
http://www.team-dignitas.net/articles/blogs/DotA/1064/Dota-2-A-quick-look-at-the-laning-phase/

Decent read for the inexperienced ones!
Title: Re: Dota things
Post by: delling on March 17, 2012, 11:40:14 am
Cool.

Definitely need some more tips and tricks and guides. Just like when we were learning new bosses in WoW :P
Title: Re: Dota things
Post by: Vorte on March 17, 2012, 02:06:07 pm
A quick walkthrough on DOTA mechanics

http://www.reddit.com/r/DotA2/comments/r0iav/newbies_faq_about_dota_2_mechanics_subtleties/
Title: Re: Dota things
Post by: ghost on March 18, 2012, 05:07:38 pm
http://www.team-dignitas.net/articles/blogs/DotA/1069/Dota-2-Guide-to-Spending-Your-Gold/
Title: Re: Dota things
Post by: delling on March 21, 2012, 01:24:33 am
stickied
Title: Re: Dota things
Post by: Karga on March 21, 2012, 03:04:03 am
http://www.youtube.com/dotacinema

Best Dota2 channel on internet. Covers all basic and advanced stuff about the game.
Good for starters and advanced players.
Title: Re: Dota things
Post by: Vorte on March 27, 2012, 02:01:08 am
http://www.reddit.com/r/DotA2/comments/rcmbp/effortless_dire_ancient_stacking/
Title: Re: Dota things
Post by: Karga on March 28, 2012, 12:15:31 am
Done that a few times in past, really helpful. You can make easy 2000g if no one of the opponent team notices it. But, very frequently one of your teammates fuckes it up, or the enemy team gets them after a TeamKill.
The worst case is, one of your teammates who doesn't have a clue about what's going on in the map, goes to an easy farm, but ends up being dead  :P
Title: Re: Dota things
Post by: Kawe / Dave on March 30, 2012, 03:28:40 am
- If you are playing a hero that has stuff that can control and dominate a lane, like lich with creep deny for mana and then semifree nuke, don't save that shit for a goddamn rainy day or for only once something else brings a hero to 50%. Lich is a great example because what is a lich that doesn't spam nuke and deny? Just some crappy autoattacker made of paper. Same goes for engagements, unless it's some ridiculously important ulti... and even then, really, if you're going to attack a few heroes don't save your damn spells 'just incase' when your teammates are dying needlessly.
tl;dr cast your goddamn spells

- when your team asks you to come somewhere/do something, just do it or say no. No alternatives. Usually better to do it. Even if it turns out to be wrong, if you don't do as you're told by someone else on your team, they cannot rely on you for timings and generally teamwork becomes hampered and poor.


edit* this comic describes that first thing perfectly
(http://i.imgur.com/E4ZsK.png)


[edited name=Kawe date=1333093054][/edited]
Title: Re: Dota things
Post by: Vorte on March 31, 2012, 02:52:49 am
(http://i.imgur.com/SxjbK.jpg)
Title: Re: Dota things
Post by: delling on March 31, 2012, 10:04:53 pm
complete ward guide: http://www.team-dignitas.net/articles/blogs/DotA/1092/Dota-2-Ultimate-Guide-to-Warding/

Cool pic, vorte, gonna look at it now.
Title: Re: Dota things
Post by: Grishnag on March 31, 2012, 10:23:14 pm
if you look at playdota and dont know what the icons are in the builds well here is a picture
Title: Re: Dota things
Post by: Pluug on March 31, 2012, 10:40:55 pm
Some icons are better looking in Dota1!
Title: Re: Dota things
Post by: Kawe / Dave on April 01, 2012, 07:15:22 am
well there's only so much you can do with a set amount of pixels after all! I think the yasha and maelstrom icons are better in dota1, but prefer dota2 versions of the rest.
Title: Re: Dota things
Post by: Pluug on April 01, 2012, 01:37:58 pm
I like Satanic, Scadi and a lot more better, but i guess they can use symbols like that since they belong to blizzard.
Title: Re: Dota things
Post by: Karga on April 01, 2012, 10:56:52 pm
i compared every single one.
About %80 of the icons, Blizzard ones make more sense, they have style, they are basic in shape and also easy recognisable.
Title: Re: Dota things
Post by: Ino on April 01, 2012, 11:02:19 pm
Apart from Skadi, I like all of Valve's icons more.
Title: Re: Dota things
Post by: Grishnag on April 01, 2012, 11:55:13 pm
i compared every single one.
About %80 of the icons, Blizzard ones make more sense, they have style, they are basic in shape and also easy recognisable.
anything you say should be taking with a grain of salt
Title: Re: Dota things
Post by: Karga on April 02, 2012, 03:41:25 am
then.. Assuming that whenever you get me in your mind, when taking salt.. Something just seems weird.

It's not a "uhm i like this more" kinda thing.

Try it . Open a paint software, make a tick on the one you believe is better as design. An artistic eye might make things easier. But don't get me wrong,  it's not crucial. Let me explain a bit,
glossy shiny designs doesn't make a design perfect. Not in any aspect of design. But it's oftenly used for sure. Especially in advertisement industry.  A design must fit in the concept/environment. Any single component, should be looking like it's from the same world it belongs..
I see this rule applies to the Blizzard set, but i am not quite sure it applies to the Valve set.
While original Dota icons mostly use auras, little particles of spells in their icons, Valve uses oversaturated images to make the icons appealing. It works, but artistically not so cool.

Valve's character designs/animations are really flawless. But they could do much better with the icon designs. Anyway.. icons.. hah! not a big deal. The models, animations, emotes, and gameplay improvements will dominate!


PS. about attachment: i can'T believe i've done this
even if the Valve icon won, they still could be much better with a little more touch. I guess they were in rush during the design.
Title: Re: Dota things
Post by: Karga on April 02, 2012, 03:44:31 am
complete ward guide: http://www.team-dignitas.net/articles/blogs/DotA/1092/Dota-2-Ultimate-Guide-to-Warding/

Cool pic, vorte, gonna look at it now.
this one is also helpful
Title: Re: Dota things
Post by: Vorte on April 03, 2012, 12:43:55 am
http://www.dota2wiki.com/wiki/User:Pigbuster/Hero_Difficulty

Pretty cool :P
Title: Re: Dota things
Post by: Kawe / Dave on April 08, 2012, 03:42:32 am
some stuff is off though... saying lina is more challenging on positioning and reflex than jakiro, when lina has one delayed aoe blast and an instant big long range cone nuke and a target ability, vs jakiro who has two line (both delayed and one a very thin line) and one cone nuke which is also very delayed, and is shorter range attack to boot but an attack which is important to apply to enemy carries for the debuff....

yeah :P nitpicky maybe but I dunno. I'd say it could be useful for new players to pick heroes to try, but there's so much misleading stuff, like it says venge is super easy but you can really fuck up your teammates with a venge who is making bad decisions and doesn't know when and how to use stuff. My two cents on it!
Title: Re: Dota things
Post by: Kawe / Dave on April 08, 2012, 03:44:44 am
:3
Title: Re: Dota things
Post by: Fulskar on April 08, 2012, 08:13:43 am
The smile on your face! Nice beard. Gl with the submission.
Title: Re: Dota things
Post by: delling on April 08, 2012, 12:11:17 pm
Cool icon comparison, Karga :)
Title: Re: Dota things
Post by: Palmar on April 11, 2012, 02:07:11 pm
22:00 CEST/ST
21:00 UK Time
20:00 UTC

Tonight, I will create a lobby. 5-10 minutes later we will start a game.

This will be a 5v5 SDNS game of IE people. SD is single draft, and NS is no swap, which apparently is default in dota 2.

We played this mode almost exclusively in dota 1, because along with random draft it is simply the most fun mode for casual gaming. It allows us to pick new heroes and interesting lineups (like AR and SD do), without the downsides of those modes.

Obviously Random Draft is still the best game mode ever, as it gives both teams the same hero pool, but SDNS is a fairly good game mode so we want to try it.

Let's go, be there bitches.

Title: Re: Dota things
Post by: Vorte on April 11, 2012, 02:12:34 pm
Awesome, will be there!
Title: Re: Dota things
Post by: Pluug on April 11, 2012, 02:13:54 pm
I will try to be there, if i manage to finish raid on time.
Title: Re: Dota things
Post by: Fulskar on April 12, 2012, 01:10:07 am
Tonight was good fun. Wish I could have stayed for the second game. I check the forums every day so if you keep posting when we plan to do these things I can hopefully make it every time.
Title: Re: Dota things
Post by: Ino on April 25, 2012, 09:39:50 pm
New HUD and new icons!

http://www.joindota.com/en/news/2941-dota-2-test-build-new-item-and-hud-design

(http://dota2.cyborgmatt.com/Dota2_NewHUD.jpg)
Title: Re: Dota things
Post by: Karga on April 26, 2012, 12:41:16 am
most of them look much better now. There are still things that can be improved, but this should be enough to prove how right i was about that the icons needed some work.

http://www.gs-media.de/img/storage/2966.png
Title: Re: Dota things
Post by: Grilldyret on April 26, 2012, 12:45:23 am
Did they fix the ogre club having an axe as a symbol? :P

EDIT: Seems they did not, as the old icon is still in there..
Title: Re: Dota things
Post by: Kawe / Dave on April 26, 2012, 01:51:17 am
the new icons are largely awful. With a few exceptions, they have less clarity, are darker, terrible to read at a glance, and to top it off some are so drastically changed that they aren't even vaguely familiar. These icons are for people like that guy who darkened a screenshot of Diablo3 and called it "necromancer's choice".

The new ui is pretty bad too, but the icons are just so... why?
Title: Re: Dota things
Post by: Vorte on April 26, 2012, 02:19:07 am
(http://www1.picturepush.com/photo/a/8124459/img/DotA/DOTA-ICON-NEW-OLD.png)

Kinda crazy how unrecognizable some of these are..!
Title: Re: Dota things
Post by: Pluug on April 26, 2012, 07:58:09 am
There are some really wierd looking ones.
Sange is one, Yasha is second, Combined they are something new instead of 2 daggers that are crossing each other.
Satanic/Reaver are kinda blury to me and Molnir is just hmm.
It will take some time to get use to them, but im sure noone will even remember how they looked before in a few months!
Title: Re: Dota things
Post by: Karga on May 08, 2012, 02:59:06 am
i know it's not easy to find a dota2 beta key these days, but if there is any change that some of you have an invitation, i would be more then happy.
Title: Re: Dota things
Post by: Vorte on November 14, 2012, 01:06:59 pm
http://web.archive.org/web/20080917214538/http://forums.dota-allstars.com/index.php?showtopic=117807&st=0