Iron Edge

Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 


* *

Apply to Iron Edge

Apply to the ToT Raid
Currently full
Apply to the Main Raid
Recruiting!
Apply for the Weekend Raid
Recruiting!
Apply as a Social member
All are welcome to apply
 Mini-mafia - The Witch Hunt - The Town of Notta Rossa



0 Members and 1 Guest are viewing this topic.

June 26, 2011, 01:25:51 pm
Reply #75

Offline Vdti

  • Guild Member
  • *

  • 163
    Posts

Re: Mini-mafia - The Witch Hunt - The Town of Notta Rossa
« Reply #75 on: June 26, 2011, 01:25:51 pm »
I voted for Veilas to try and provoke a reaction after he voted for starbrow with little to back it up. However, this did not give any reaction at all.

He hasn't really said anything and then gladly jumps on the Sint bandwagon, seems like one of the better targets for day 2.

June 26, 2011, 03:14:16 pm
Reply #76

Offline Palmar

  • Moderator
  • *

  • 1,731
    Posts

Re: Mini-mafia - The Witch Hunt - The Town of Notta Rossa
« Reply #76 on: June 26, 2011, 03:14:16 pm »
I voted for Veilas to try and provoke a reaction after he voted for starbrow with little to back it up. However, this did not give any reaction at all.

He hasn't really said anything and then gladly jumps on the Sint bandwagon, seems like one of the better targets for day 2.

i agree, but the problem is i find you also a very good target for tomorrow.
Trolls are awesome!

June 26, 2011, 06:00:34 pm
Reply #77

Offline Shiftey

  • Moderator
  • *

  • 477
    Posts

    • My Facebook page
Re: Mini-mafia - The Witch Hunt - The Town of Notta Rossa
« Reply #77 on: June 26, 2011, 06:00:34 pm »

Dawn of a new day, as the villagers woke up to the new day and gather in the town center, they noticed one of them didn?t leave his house.

The crowd quickly assumed the worst and checked the house of the missing person.

The sight of what they found made the faint-hearted to throw up, scream and run away.

The inside of the house and the victim turned into stone. There was no doubt this was a work of some wicked magic. Witches must be behind all this.



Hugman the villager has been turned into stone.

It is now Day 2, which will last for 30 hours and end tomorrow at midnight (tuesday 00:00 CEST)
« Last Edit: June 26, 2011, 07:24:54 pm by Shiftey »

June 26, 2011, 08:06:01 pm
Reply #78

Offline Veilas

  • Guild Member
  • *

  • 196
    Posts

Re: Mini-mafia - The Witch Hunt - The Town of Notta Rossa
« Reply #78 on: June 26, 2011, 08:06:01 pm »

Let's see what we have so far, first off hugman who got killed. The reason behind that is(i think) him being an pro town the last two game thus making him very dangerous for the mafia but then we have Palmar who could be even more dangerous with his expirience which makes Palmar very suspicious in my eyes .Him suggesting to kill off the silent ppl off who would give very little information is also a reason for my suspicion.There's also a possiblity that the mafia's plan is to get Palmar lynched the second day becouse of that.Maybe i'm overthinking things!
 Hugman voted for Kesh witch brings me back to Kesh, he could have been framed by the mafia seeing that he had some votes on his head Day 1 witch makes me a little less suspicious of him but maybe that's what he wants( if he's mafia)...

As for my Vote on Sint, the main reason behind it was that i though that we need a majority vote to lynch someone, if it wasn't for that i would have gone on someone else who would give us more info even though we had very little that Days so let's try getting some more posting today, my main suspect is Palmar for the reasons above. I hope my post isn't too confusing!

June 26, 2011, 08:30:57 pm
Reply #79

Offline Starbrow

  • Guild Member
  • *

  • 1,234
    Posts

Re: Mini-mafia - The Witch Hunt - The Town of Notta Rossa
« Reply #79 on: June 26, 2011, 08:30:57 pm »
Well this does at least tell us that Hugman was indeed acting in the best interests of the town. I still find it a bit strange that the Witches decided to turn him to stone, as I for one was still not sure that we had started on a green or whether we had found a Witch who was defending herself quite well.

So far I think the reasoning behind their kill might be to make Palmar stand out as he's otherwise the "logical target" for the night kill. Or the Witches feared he'd be protected for the night. Or he is actually a Witch himself.

I personally think the two first are the most likely scenarios thus far, as Palmars posting has been very pro-town in my eyes.
Feral, a class of its own.

Alamo - REMEMBERS- HEEL BARES DURID! BARE DURIDS IS STORNG FREND!

June 26, 2011, 08:38:20 pm
Reply #80

Offline Palmar

  • Moderator
  • *

  • 1,731
    Posts

Re: Mini-mafia - The Witch Hunt - The Town of Notta Rossa
« Reply #80 on: June 26, 2011, 08:38:20 pm »
yeah.

I guess the mafia just put together two and two. I was likely to get doc protected during the night, hugman is a strong analyst, and he actually hinted at being a blue role (I personally thought he was blue).

I'm using my new-found power of a computer, IRC and TS to dig information out of people.

Trolls are awesome!

June 26, 2011, 11:00:47 pm
Reply #81

Offline Vdti

  • Guild Member
  • *

  • 163
    Posts

Re: Mini-mafia - The Witch Hunt - The Town of Notta Rossa
« Reply #81 on: June 26, 2011, 11:00:47 pm »
So, here's my thought on stuff.

We know the witches layout, it's a role blocker and a normal 'goon'. Assuming they used the role block, we have a villager/blue that got a notification that they got blocked.

This means we have a townie that can confirm him self. As the message should go out to both blues and greens if they get blocked, this would not learn the mafia anything.

So I advice the role blocked person to speak up and identify him selfs as a townie as soon as possible.

June 26, 2011, 11:07:34 pm
Reply #82

Offline Palmar

  • Moderator
  • *

  • 1,731
    Posts

Re: Mini-mafia - The Witch Hunt - The Town of Notta Rossa
« Reply #82 on: June 26, 2011, 11:07:34 pm »
So, here's my thought on stuff.

We know the witches layout, it's a role blocker and a normal 'goon'. Assuming they used the role block, we have a villager/blue that got a notification that they got blocked.

This means we have a townie that can confirm him self. As the message should go out to both blues and greens if they get blocked, this would not learn the mafia anything.

So I advice the role blocked person to speak up and identify him selfs as a townie as soon as possible.

you suck Vdti

I was asking these things in private for a reason.

Anyway, this is important information, we need to have this information. If anyone got roleblocked, please announce it in the thread.

Also, beware of mafia trying to claim roleblocked (they can of course choose not to use it and then claim that they themselves got roleblocked).

Let's hear it guys, who got roleblocked.
Trolls are awesome!

June 26, 2011, 11:09:20 pm
Reply #83

Offline Vdti

  • Guild Member
  • *

  • 163
    Posts

Re: Mini-mafia - The Witch Hunt - The Town of Notta Rossa
« Reply #83 on: June 26, 2011, 11:09:20 pm »
Well, my reasoning was that the more stuff that's in the open the better.

Last game we had an inner circle of players who did all the thinking, and it got some greenies killed as they didn't have the information the other players based their votes on.

That is why I would rather want this information in the thread than in some secret group of possible witches.

June 26, 2011, 11:11:53 pm
Reply #84

Offline Palmar

  • Moderator
  • *

  • 1,731
    Posts

Re: Mini-mafia - The Witch Hunt - The Town of Notta Rossa
« Reply #84 on: June 26, 2011, 11:11:53 pm »
Well, my reasoning was that the more stuff that's in the open the better.

Last game we had an inner circle of players who did all the thinking, and it got some greenies killed as they didn't have the information the other players based their votes on.

That is why I would rather want this information in the thread than in some secret group of possible witches.

It still won the game last game.

The best thing we can do is create a circle of people that actually can trust each other.

Not that I'd ever include you in it.
Trolls are awesome!

June 26, 2011, 11:14:39 pm
Reply #85

Offline Vdti

  • Guild Member
  • *

  • 163
    Posts

Re: Mini-mafia - The Witch Hunt - The Town of Notta Rossa
« Reply #85 on: June 26, 2011, 11:14:39 pm »
Yeah, it won them the game after Kawe revealed all or most of the information they sat on. Now I don't think a confirmed townie should say everything openly, but stuff like this and reasons for lynching are very important to get out to the entire town, and not just a part of it.

June 26, 2011, 11:25:20 pm
Reply #86

Offline Palmar

  • Moderator
  • *

  • 1,731
    Posts

Re: Mini-mafia - The Witch Hunt - The Town of Notta Rossa
« Reply #86 on: June 26, 2011, 11:25:20 pm »
Yeah, it won them the game after Kawe revealed all or most of the information they sat on. Now I don't think a confirmed townie should say everything openly, but stuff like this and reasons for lynching are very important to get out to the entire town, and not just a part of it.

that's one of the hallmarks of good town play.

Tell people exactly what they need to know, no more, no less. The whole roleblock thing was a great way to start a conversation (just like we had on IRC) and I'd have gotten more information from people that way, the information would've become public anyway.

Anyway, we need to find out who got roleblocked. It wasn't me, starbrow, matt, veilas or vdti, so it's either black or nach.

I'm bumping starbrow back up to probably town with nach.

Veilas, matt and vdti remain highly suspicious.
Trolls are awesome!

June 27, 2011, 01:32:58 am
Reply #87

Offline Daekesh

  • Guild Member
  • *

  • 4,852
    Posts

Re: Mini-mafia - The Witch Hunt - The Town of Notta Rossa
« Reply #87 on: June 27, 2011, 01:32:58 am »
Palmar asked me to step up my game, here goes:

My current prime suspects for mafia are Starbrow and Nachmanun.  Here's why:

-----------------------------

Quote from: Starbrow
Getting confirmed circles of players sounds good, although I'd love it if Palmar/Sint would elaborate a bit on how to best get to that stage

In his opening post, he asks how to insinuate himself into the circle of town trust.


Quote from: Starbrow
Perhaps Nachmanun has used his withcery spells on us all? I hear that there is a high count of the spell slinging hags in Norway... What say you, you long haired traitor?

He tries to distance himself from Nach - Something the mafia from last game could have done with.


Quote from: Starbrow
Veilas never talked about Palmar? I agree that Palmar can be a valuable asset to whatever side he is on, the problem being finding out which one it is...

He tries to throw doubt on Palmar, one of the town's (probably) best assets.


Quote from: Starbrow
I'm a bit torn on who to vote for, as at this point in the game not much information is forthcoming. Both Sint, Kesh and Hugman have been joking about a fair bit, but no clear candidate has emerged in my eyes.

His main suspects are 3 confirmed greens (remember, this is my reasoning and I know I'm green).

Decides to vote for Hugman.


Quote from: Nachmanun
It's hard, not sure what I'm going to vote at this point, so hopefully to spur some posting I'm going to vote Hugman

##Vote: Hugman

Nach tag-teams him on this.

Remember, this is not like last game, where after 1 lynch/kill the whole house of cards comes tumbling down.  There are only 2 mafia.  If they can get a few kills off at the start of the game by working together, they've basically won.  They dont need to survive 10 days with people putting the pieces together.

Palmar gave them another option in his post (which lead to the hugman voting) and that was me.  Who would the mafia want to get rid of in the game?  Me or Hugman?  Historically useless to everyone vs historically extremely useful green?  They choose Hugman.


Quote from: Starbrow
if a bandwagon (Nach/me here being the bandwagon) is started by a couple of people on a greenie, that could be a good source of information on day 2. So if you can gain information, wrong votes may turn out to be good votes.

Tries to convince people that voting for Hugman is probably a good idea anyway, just to get some information.  What does he have against Hugman?  Palmar has suggested that he thought Hugman was playing a blue before he was lynched - Hugman was much quieter than his previous games - Perhaps this is the same conclusion that was drawn by the mafia... such as Starbrow.

Starbrow knows form experience that Hugman is a good analytical poster, so another reason to get rid of him.


Quote from: Starbrow
Well, I agree with both points made by Palmar, and by virtue of those I shall be switching up my vote:

##Unvote: Hugman
##Vote: Sintrael

Quote from: Nachmanun
##Unvote: Hugman
##Vote: Sintrael

I have a few reasons for this,
I think we'd get some good data from Sints death.

Now they are tag-teaming Sintrael, another confirmed green.


Hugman the villager has been turned into stone.

After failing to get a known good town player lynched, he is then killed at night.  By whom, I wonder?


Quote from: Starbrow
So far I think the reasoning behind their kill might be to make Palmar stand out as he's otherwise the "logical target" for the night kill. Or the Witches feared he'd be protected for the night. Or he is actually a Witch himself.

Again, tries to suggest that we should not trust Palmar.  Palmar has done nothing but post useful information and good analytical posts.  If Palmar is a townie, he is our best and most experienced player.  It makes sense for the mafia to cast doubt on him.

-----------------------------

Quote from: Nachmanun
It's hard, not sure what I'm going to vote at this point, so hopefully to spur some posting I'm going to vote Hugman

##Vote: Hugman

Since I believe he must have more input than he's currently displaying, assuming he's a villager.

Quote from: Nachmanun
No, it only forces people to actually write their thoughts and arguments, which later turns into data. The fact you're even defending low input even though you've been a big supporter of lynch the quietees in the earlier games make you even more suspicious to me.

Quote from: Nachmanun
This argument makes little sense. I'm not saying you're a red, I'm saying there probably is a reason you want to post as little as possible.
Posting calmly, actively (like a green would) seeing things from a wide perspective is how you lay low. Quiet IS suspicious.


Nach hasn't posted much, so it's hard to find anything to go on, so I find it hard to fault his game so far.  He does seem overly set on the idea that Hugman was suspicious, though, which would support my idea of Starbrow/Nachmanun mafia tag-teaming. The above quotes were basically from Nach's only useful posts.  Almost every post he's made so far has been about Hugman.

-----------------------------

These are by no means conclusive proof of anything.  But, after looking at all the posts so far, Starbrow is the only one that stands out to me.  Everybody else is either not posting much or, in my mind, at least, posting things that don't make me think one way or the other.

Anyway,

##Vote: Starbrow
Moo

Itkovian
Daekesh
Caladan
Hetan


June 27, 2011, 02:49:27 am
Reply #88

Offline Blackwhale

  • Guild Member
  • *

  • 384
    Posts

Re: Mini-mafia - The Witch Hunt - The Town of Notta Rossa
« Reply #88 on: June 27, 2011, 02:49:27 am »
Hugman talks alot about being green and the fact that people know he's a good green might just play right into his hands

I begin to trust Palmar more and more but his extreme knowledge of all aspects of the game still makes me cautious.

Palmar mentioned that either hugman, vdti, veilas or matt didn't get roleblocked. The fact that hugman didnt get roleblocked is obvious, witches wouldnt roleblock the same person they would kill the same night. The fact that noone else have bitched about that statement makes it pretty obvious to me that they are either bad townies and witches in a alliance or just town people uniting. I'd like to jump on to that wagon mostly to keep track of what's said but also see how people react to our discussions when it comes to votes.

I was the one getting roleblocked last night. probably becaues im alot more active this game then the last one and that would indicate me having a more important role (read blue). I cant give more then my word but i am a green this game aswell, the reason for me to speak up more is because i didnt hit the same brick wall IRL at the the beginnig of this game.

 
If pluto isnt a planet because its a dwarf, does that mean dwarfs aint people?

June 27, 2011, 09:20:34 am
Reply #89

Offline Vdti

  • Guild Member
  • *

  • 163
    Posts

Re: Mini-mafia - The Witch Hunt - The Town of Notta Rossa
« Reply #89 on: June 27, 2011, 09:20:34 am »
Palmar mentioned that either hugman, vdti, veilas or matt didn't get roleblocked. The fact that hugman didnt get roleblocked is obvious, witches wouldnt roleblock the same person they would kill the same night. The fact that noone else have bitched about that statement makes it pretty obvious to me that they are either bad townies and witches in a alliance or just town people uniting. I'd like to jump on to that wagon mostly to keep track of what's said but also see how people react to our discussions when it comes to votes.

The reason I did not speak up against that comment is that Palmar posted that after I requested the blocked one to speak up, which leaves me out of the possible blocked list. Hugman was dead and Veilas had talked on IRC after I made that post. When it comes to matt you have a point, and I find that somewhat suspicious to jump to the conclusion that he wasn't blocked as he hadn't posted yet, unless he got some information in the PMs he sent out that wasn't posted in the thread.

I don't trust Palmar for many reasons, he didn't play in any of our last games I'm not sure how to read him at all, but I do believe it is possible for him to have that information at that point.

 

Iron Edge Discord

Recent

Recent Logs

Welcome, Guest. Please login or register.
Did you miss your activation email?
July 01, 2025, 04:23:49 pm

Login with username, password and session length

227 Guests, 0 Users